QualityHUDdleUPCompat
Compatibility Patch that adds HUDdleUP loot panel support for Quality chests, equipment barrels, cloaked chests, and 3D printers.
About this mod Author’s original text
Quality HUDdleUP Compat
A compatibility patch that adds Quality mod interactables to the HUDdleUP loot panel in Risk of Rain 2.
100% vibe coded, but tested and working as expected.
What It Does
This mod makes HUDdleUP recognize and display interactables added by the Quality mod.
Supported interactables:
- Quality Chest
- Quality Cloaked Chest
- Quality Equipment Barrel
- Quality 3D Printer
These can be shown as separate HUDdleUP loot panel entries, or optionally combined with HUDdleUP's normal Chest and Equipment Barrel counters through the config.
Features
- Adds Quality Chest, Cloaked Chest, Equipment Barrel, and 3D Printer tracking to HUDdleUP's loot panel.
- Allows Quality Chest and Quality Equipment Barrel counts to be shown separately or combined with normal HUDdleUP labels.
- Includes configurable label visibility, display timing, label text, and label colors.
Requirements
- BepInEx / RoR2BepInExPack
- Quality by Goorakh
- HUDdleUP by itsschwer
Strongly recommend using OptionGenerator by 6thmoon to update configs live in-game.
Installation
Recommended
Install with r2modman or Mod Manager.
Manual Installation
Place the DLL here:
Risk of Rain 2/BepInEx/plugins/QualitiesHUDdleUPCompat.dll
Then launch the game once to generate the config file.
Configuration
After launching the game once, the config file will be generated at:
Risk of Rain 2/BepInEx/config/com.dbossofdworld.qualitieshuddleupcompat.cfg
You can configure:
- Whether each Quality label is enabled.
- When each label appears on the loot panel.
- The text used for each label.
- The color of each label.
- Whether Quality Chest counts combine with normal Chest counts.
- Whether Quality Equipment Barrel counts combine with normal Equipment Barrel counts.
Timing Options
Each label can be set to appear at different times:
|Option|Description|
|-|-|
|Always|The label appears whenever the interactable exists.|
|AfterTeleporterBossDefeated|The label appears after the teleporter boss is defeated.|
|AfterTeleporterCharged|The label appears after the teleporter is fully charged.|
|Never|The label does not appear.|
Credits
- Quality by Goorakh
- HUDdleUP by itsschwer
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: