PrecisionPicker
Drastically tightens the crosshair detection cone exclusively for dropped items and Command Essences, bypassing the game's default priority bias.
About this mod Author’s original text
PrecisionPicker!
A lightweight, modular Risk of Rain 2 utility mod that drastically tightens the crosshair detection cone exclusively for dropped items and Command Essences.
Features
- Pixel-Perfect Selection: Allows you to pick up dropped items or interact with command essences directly without accidentally clicking the chest or shrine right next to it!
- Priority Override: Bypasses the default game interaction priority bias that favors world interactables like shrines and chests.
- Standalone and Clean: Built securely with MonoMod.RuntimeDetour. Highly optimized with zero GC allocations (Physics.RaycastNonAlloc) so it has absolutely no performance impact on long runs.
How It Works
If your crosshair passes perfectly over a dropped item or Command Essence, it will immediately take interaction priority over everything else around it. Otherwise, normal game interaction logic applies!
Changelog
1.0.2
- Fix: Corrected the packaging script which was accidentally overwriting this exact README with the MIT license file!
1.0.1
- Fix: Replaced the icon with the correct official art.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: