PlayableDoomguy

v1.2.2·Updated 2024-11-11

Ever wanted to play DOOM but didnt want to close RoR2? No? Well now you can!

Screenshots 2 screenshots

About this mod Author’s original text

Playable Doomguy

Adds the Doomguy as a survivor! Complete with (almost) the entire DOOM 2 arsenal! (switching weapons is done via the number keys)

Note - this doesnt work in multiplayer

Changelog

1.2.2

  • fixed for SOTS

1.2.1

  • added a config to replicate the hitscan blockmap bug

1.2.0

  • weapons now have proper sound effects (requires a restart due to using audioenginefix)
  • bfg now works like it did in the original doom
  • config to shift weapon keybinds over by 1 to match the keybinds in doom
  • config to disable boss check for chainsaw ammo restore (for use with simulacrum and artifact of sacrifice)

1.1.2

  • re-fixed the vfx bug
  • guh

1.1.1

  • reverted camera change from 1.1.0

1.1.0

  • moved inputs to Update to improve responsiveness
  • added config for allowing quickswitching
  • added config for disabling cheat codes
  • nerfed ammo restored from interactables
  • nerfed rocket launcher damage to 900%
  • buffed rocket launcher reload speed to 1 second
  • nerfed max rockets to 15
  • super shotgun now pierces targets
  • nerfed plasma rifle damage to 120%
  • added plasma rifle stun chance to the description
  • nerfed chaingun damage to 80%
  • fixed chaingun scaling insanely with attack speed
  • plasma rifle recoil frames no longer count as a reload
  • chaingun has more spread
  • moved weapon displays to be more aligned with the crosshair
  • fixed issue where doomguy pinged himself
  • fixed issue where vfx was positioned infront of the camera
  • fixed issue where doomguy was unable to trigger mapzones such as the commencement portals
  • changed doomguy camera height to be more in line with other survivors
  • fixed doomguy being unable to use shurikens
  • fixed doomguy not having a crosshair when not sprinting

1.0.2

  • gave doomguy omnisprint
  • added config to give doomguy speed on par with doom2
  • fixed weapon flash not being cleared if you ran out of ammo and got autoswitched
  • nerfed the chainsaw ammo replenish rate against bosses (10% restored per second instead of 50% restored per second)

1.0.1

  • fixed doomguy being immortal

1.0.0

  • released

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_CoreRiskofThunder-R2API_NetworkingRiskofThunder-R2API_PrefabRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_DamageType

File & checksum

Filename
PlayableDoomguy-1.2.2.zip
File size
564.1 KiB