Phase Round Lightning
Gives Commando's default secondary a lightning AOE and boosts its damage.
About this mod Author’s original text
This mod aims to make Phase Round a viable option compared to Phase Blast.
Original mod by Moffein.
What this mod changes
- Phase Round damage increased 300% -> 450%
- Phase Round now zaps nearby enemies for 150% damage (0.5 proc coefficient)
- Phase Round projectile now won't disappear at long range.
- Removes the vanilla damage ramping on hit behavior.
Most of the values can be changed in the config.
The config can be modified in /Risk of Rain 2/BepInEx/config/com.Phreel.PhaseRoundLightningRevived.cfg
Installation
Place PhaseRoundLightning.dll in /Risk of Rain 2/BepInEx/plugins
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-R2API_PrefabRiskofThunder-R2API_LanguageRiskofThunder-R2API_ContentManagement