PassiveAgression

v1.3.4·Updated 2025-12-15

Mod that adds 21+ alternate skills (including passives,as well as skills for modded chars). Multiplayer Compatible, untested.

About this mod Author’s original text

!! NOTICE!!

this mod is part of a port of RandomlyAwesome's LGPL-Licensed mods for AC. This will be taken down(deprecated) once RandomlyAwesome comes back and wishes to continue the project himself.

What

Adds several new alternate skills to the game,along with new passives and skills for modded characters.

Icon submissions that look better than what I already have are accepted.

Credit to Hifu for making the good looking icons.(StimShot,Standoff,Starch,Pathogen,Rituals,Excise & Snowsculpt)\

Credit to Prod for Field Tinkering icon and figuring out initial changes for SOTS compat.\

Credit to the GNU Image Manipulation Program for helping me make the rest of the icons.\

Credit to cute anime girls for giving me the will to continue living.

Skills

Survivor

Name/Description

Icon

Special: Stim Shot

Administer a cocktail which instantly heals for 20% of missing health and boosts attack and move speed by 25%.

Scepter: Also grants 30 armor and 10% crit chance.

Passive: Standoff

All attacks on enemies that are currently attacking are Critical Strikes.

Utility: Starch Bomb

Stunning. Deal 75%,allies in the area are cleansed from a random debuff.

Special: Carrier Pathogen

Shoot a projectile that deals 85% and spreads to other enemies,carrying a random debuff from the last target.

Scepter: Spreads to an additional enemy per debuff.

Passive: Field Tinkering

All Mechanical Allies (including other players) gain bonus stats for each stack of scrap in your inventory.

Primary: Resonance Cascade

Keep your focus on an enemy for some time to destablize their body,causing an explosion for up to 4000% damage.

Passive: Unorthodox Rituals

Whenever a tick of Bleed occurs nearby,heal 1 hp.

Primary: Excise

Fire a bolt that deals 100% damage and bleeds.

Can be used while on cooldown.

You cannot regenerate health while this skill is on cooldown.

Special: Conclude

Trigger all remaining Damage Over Time on an enemy twice.

Can only target enemies with DoT effects on them.

Special: Snowsculpt

Cover yourself within a golem of packed snow,providing protection from attacks.

Press the interact key to burst out with a freezing blast.

Special: Integrated Beacons

Temporarily Channel the effects of a Supply Beacon through Captain's prosthetics.

Can be used twice per stage.

Note: The duration is not long enough to hack the legendary chest, don't waste it trying.

Passive: Micro Missile Foundry

All crit chance is converted into damage for missiles that fire on crit.

Passive: Incessant Infestation

At full Corruption,burst out a gaggle of Infestors.

Utility: TEAR

Tear open a rift through space,carrying those that enter to the targeted area.

Corrupt: Tear open a rift into the void,venting the surrounding atmosphere

Special: Glass Shadow

Spawn a glass copy which mimicks your actions.Hold Longer to increase delay.

Scepter: Your Reflection becomes indestructible.

Special: Giving It a Chance

Raise your shield.The next 4 times you block an explosion or melee attack,trigger an explosion for 600% damage.

The 4th explosion will break your stance.

Passive: Heart of The Forge

All your attacks deal Blazing damage.(It's Blacksmith ror1).

Passive: Jangling Spurs

You can still sprint in all directions.Jump again while touching an enemy midair to bounce up off of them.

Passive: Well Stocked Pantry

The first stack of any ingredient item reduces the cooldown of CHEF's special skill.

Passive: Faint Reverberation

All Attack Speed and Movement Speed bonuses are converted to block chance for long range attacks.

An attack is considered long range if the attacker is standing more than 13m away.

Passive (Blood Well): Coldblood

Store blood into 3 pips that won't decay once filled

a pip can be spent to empower a skill

or to survive a lethal attack.

Changelog

Moved Changelog to CHANGELOG.md

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_LanguageRiskofThunder-R2API_CoreRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_PrefabRiskofThunder-R2API_DamageTypeRiskofThunder-R2API_RecalculateStats

File & checksum

Filename
PassiveAgression-1.3.4.zip
File size
1.5 MiB