OrderlyShrines
Makes every shrine trigger a Shrine of Order effect, randomizing your items when used.
About this mod Author’s original text
Orderly Shrines
Description
Every shrine in Risk of Rain 2 now triggers the Shrine of Order effect! Using any shrine will randomize your inventory items, consolidating them into fewer stacks of random items from your collection.
Features
- All shrines (Blood, Chance, Combat, Woods, Mountain, etc.) trigger item sequencing
- Configurable settings to enable/disable the mod
- Optional "You have been... sequenced." message display
- Prevents double-application on actual Shrine of Order
- Multiplayer compatible (server-side)
Installation
Using r2modman (Recommended)
- Install r2modman
- Search for "Orderly Shrines" in the mod manager
- Click Install
- Run the game through r2modman
Manual Installation
- Install BepInExPack
- Install HookGenPatcher
- Download the latest release
- Extract the zip and place OrderlyShrines.dll into BepInEx/plugins/
- Launch the game
Configuration
The mod generates a config file at BepInEx/config/com.yourusername.orderlyshrines.cfg
Available options:
- Enable Mod (default: true) - Toggle the entire mod on/off
- Show Order Message (default: true) - Display the "sequenced" message when using shrines
How It Works
When you interact with any shrine:
- The shrine performs its normal function (healing, spawning enemies, etc.)
- Immediately after, your inventory is "sequenced" just like a Shrine of Order
- All items of each rarity are consolidated into one random item type per rarity
Compatibility
- Works with all vanilla shrines
- Compatible with multiplayer (must be installed on host)
- Should work with most mod shrines that use standard shrine behaviors
Known Issues
- Some modded shrines may not trigger the effect if they use custom interaction code
- The actual Shrine of Order is excluded to prevent double-sequencing
Changelog
1.0.0
- Initial release
- Hooks all vanilla shrines
- Configurable settings
- Multiplayer support
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: