OhYeah

v2.0.2·Updated 2021-03-14

A balanced modpack with new item sets, survivors and bosses.

About this mod Author’s original text

|## Welcome back, Stranger|

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|This is the OhYeah² Modpack|

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Originally created as a modpack for friends that has been playtested and adapted for others to enjoy.

And I mean, Isn't it great when you can just configure a modpack so your friends only have to press one button to download everything correctly.:))))

Disclamer: This modpack was for a friend (WHO? You decide!).

Changelog:

1.0.0 Release

1.1.0

Removed* Navarth-HonpoRebalance-1.3.8 - The buffs applied within this Mod are way crazier than I thought. After reading the full changelist, we have decided to cut the mod from the pack.

1.2.0

Added* Sivelos1-SivsItems-0.0.6 - Hoping to find worthy replacements for Supply Drop and Kevins Additional Items.

1.3.0

Removed* Keroro1454-Supply_Drop-1.4.1 - The items provided by the mod are kind of stale, we as a group decided to cut Supply drop because we don't like %shield or %heal increases

Removed* KevinfromHPCustomerService-Kevins_Additional_Items-3.5.11 - After having this modpack in the modpack for a while now. The items it offers are rarely used and some of the missing textures ruin the immersion of the game.

Removed* KingEnderBrine-InLobbyConfig-1.2.0 - No longer needed, was used as a dependancy for an older mod that no longer is part of the pack.

Removed* MapleWheels-QualityOfLifeChanges-0.4.2 - The changes to bleed in this were completely changed in the more recent RoR2 update. This 'balance' mod is outdated, therefore it's on the cutting block.

1.3.1 - Forgot to add the removal of QoL and InLobbyConfig

2.0.0 - LARGE removal addition of mods with a few new additions

Removed* duckduckgreyduck-ArtificerExtended-2.3.6 - As great as a new arsenal is for Artificer, we wanted to have a selection of different characters rather than one flexible powerhouse.

Removed* MapleWheels-BepInExExtensions-2.3.1 - No longer using Chen's classic items, therefore we're removing the mod as no longer needed.

Removed Chen-ChensClassicItems-2.3.5 - This was a hard choice. We really enjoy ThinkInvis.ClassicItems, it's just the item pool has single handedly ruined our Void Fields too* many times (Not looking at you Dead Man's Foot and Panic Mines >:( )

Removed* Chen-ChensGradiusMod-2.2.11 - As great as drones are, we NEVER buy them. Also, the time someone thinks about doing a drone run, we never find the Gradus item.

Removed* Chen-ChensHelpers-1.0.6 - Another support mod for the other Chens mods so also removed.

Removed* RyanPallesen-FloodWarning-4.3.0 - I've been on Ryan's Discord for a while now and he's began to break down the Flood Warning mod into smaller packages.

Added* RyanPallesen-FW_Artifacts-1.0.1 - As we like the artifacts from RyanPallesen-FloodWarning we're using FW_Artifacts to replace it.

Removed* Rico-GeneticArtifact-2.5.2 - With thr new difficulties offered by Starstorm and DiluvianDifficulty, we aren't in need of making the enemies scale better.

Removed* Dragonyck-Gunslinger-1.5.5 - All of the character mods (apart from Chef) feel like they're designed visually to imitate the style of the game and have well thought out move sets with a variety of skills. We agreed to cull Gunslinger.

Removed* ThinkInvis-Hypercrit-2.0.2 - As great a mod this is, we've rarely ever got a Lens printer and benefit from crit scaling past 100%.

Removed* EvanTich-MoreArtifacts-1.2.4 - The new difficulties are difficult enough for us to be able to deal with a Level 100. Lemurian Pimp

Added* DestroyedClone-RiskOfBulletstorm-1.1.1 - As people who have played Gungeon, the drops from enemies sounds like a new mechanic that hasn't really been used before.

Added* Sniper_Mafia-SniperClassic-0.6.1 - Another well ported Survivor from the original Risk of Rain game.

Added* TeamMoonstorm-Starstorm2-0.3.13 - This mod is amazing. Three new survivors, loads of amazing items and active items. One of our now staple mods to our modpacks.

Added* rob-VoidFieldsQoL-1.0.1 - We all agree that the voids take too long and mostly

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

KomradeSpectre-AetheriumNotTsunami-ArtifactOfOrderTheMysticSword-AspectAbilitiesxiaoxiao921-BadAssEngimistername-BalancedObliterateMoffein-BanditReloadedbbepis-BepInExPackevGiac-BetterShrines

File & checksum

Filename
OhYeah-2.0.2.zip
File size
84.4 KiB