NoctisMod
Above all, I'm just a man. 1.6.0- SOTS update
About this mod Author’s original text
Noctis Mod RoR2
Noctis Lucis Caelum mod for Ror2
Noctis
Adds Noctis from Final Fantasy XV, a technical melee focused surivor, switching between different weapons for different situations.
Multiplayer works (hopefully). CustomEmotesAPI compatibility. Risk of Options support.
Message me on the Risk of Rain 2 Modding Discord if there are any issues- teal5571.
If you enjoy my work, support me on Ko-fi!
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Latest Changelog, Next update(s)
- 1.6.2- Bug fixes
- Hopefully fixed issues with damage such as infinite lightning strikes on Prime Meridian.
- 1.6.1- Fixes/Changes
- Fixed Greatsword Neutral overriding other skillslots with Greatsword.
- Fixed repeated thunderbolts in the Prime Meridian.
- Fixed the freezing effect from far warpstrikes causing errors.
- Narrowed the aiming of the reticle to help with targeting the right enemies, the range remains the same. Movespeed now also increases the range of Noctis' warpstrike.
- 1.6.0- SOTS update!
- Next update(s)
- Bug fixes.
- Balance?
- More Weapons?
Known Issues
Greatsword overrides primary sometimes- going to a new stage resets this, unknown how to reliably reproduce.
Overview
Attack speed doesn't scale Noctis' animations.
Instead it adds 'extra' attacks. For example, 2.5 attack speed means you'll do 3 attacks- 2 attacks that deal 100% damage and proc, while the 3rd attack deals 50% damage and 50% proc.
Each weapon has unique attributes to them.
Skills
Passive
Noctis has a mana bar which regenerates over time and through each hit.
He is able to jump cancel and dodge cancel his attacks, consuming 10 mana.
Attacks can also cancel into attacks.
Noctis can sprint in any direction and has a double jump.
Base Skills
Dodge
Pressing dodge grants 300 armor during the duration.
Allows you to cancel the endlag for attacks.
Costs 10 mana, reducible by CDR items.
Attack nearby enemies if you have a weapon out for 100% damage.
Using it in the air will have you airstep, gaining a little bit of height.
Jumping
Only usable after an attack.
Pressing the jump button allows you to cancel the endlag for attacks at the same point of when dodges or attacks can cancel.
Gain as much height as a normal jump approximately.
Costs 10 mana, reducible by CDR items.
Holding the jump key and the polearm button results in the Double Dragoon Thrust Swap attack.
Warpstrike
Warps Noctis towards the target or the direction you're looking at.
Gain 1 second of invulnerability on use.
When arriving at an enemy, deal damage, scaling with distance travelled.
Can be cancelled into from attacks but not itself.
Costs 30 mana, reducible by CDR items.
Armiger
Requires maxmium mana to be used and provides the Armiger buff.
Constantly drains mana while active, with the rate reduced while Noctis is damaging an enemy.
While the buff is active, all nearby projectiles will be destroyed, all mana costs are alleviated and every attack with a proc chance will summon a sword to deal 20% additional damage on the enemy.
Weapon combo routes Miro
Sword- Faster attacks. Swap attacks have invincibility. All attacks have proc of 1.
Sword input
Description
Neutral
3 Hit Combo dealing 200%, 100% and 400% damage.
Forward
Leap forward and slash, dealing 200% damage.
Backward
Backflip into the air, dealing 200% damage.
Aerial
Dash and slash towards a target, dealing 200% damage.
Swap Neutral
Invincibility.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: