NewtDrop
Adds item drop on killing the Shopkeeper, and several new items.
About this mod Author’s original text
Tweak
This mod causes Newt (the Shopkeeper) to drop an irradiant pearl on their first death,
and gives a 25% chance to drop a regular pearl on every subsequent death in the same run.
Items
This mod also adds several optional items (enabled by default):
- Ceremonial Fireworks \(red\): Chance to spawn fireworks on enemy kill
- Purified Tonic \(red\): Chance to gain spinel tonic buff for a short duration on kill without gaining afflictions
- ShieldBow \(red\): Gain a shield and lifesteal when health drops low
- Prowler \(red\): On elite kill, crit next target and gain a chance to cleanse all debuffs
Known bugs
- Even after getting a Prowler cleanse, bands will show on cooldown. It is purely visual and bands will still be ready to proc.
- Forgive Me Please does not trigger Ceremonial Fireworks
Feel free to message me with bugs/feedback/complaints on the RoR2 modding discord (BoneCap)
Changelog
2.0.0
Complete mod rewrite under the hood. Should be functionally the same, but it is now easier to maintain and add to.
Balance Changes
- Chance to spawn regular pearl on shopkeeper kill after first kill: 25% -> 100%
- Ceremonial Fireworks: Chance to spawn fireworks on kill: 30% -> 50%, Fireworks spawned 8 (+4)
- PureTonic: Chance to get tonic buff: 20% -> 60% (+40%), Duration: 3s (+2s) -> 3s (+3s)
- ShieldBow: Lifesteal duration during lifeline: 5s (+2s) -> 5s (+5s)
- Prowler: Chance to cleanse debuffs on elite kill: 35% (+15%) -> 40% (+25%)
Bug Fixes
- Items and buffs no longer initialized when disabled via config
- Shieldbow now heals properly
- Prowler reworked to better utilize built in methods
1.2.1
Updated to work temporarily with new itemdef api
1.2.0
Survivors of the Void compatibility update
1.1.0
Added Shopkeeper health scaling config
1.0.6
More bugfixes
1.0.5
Quick fix for overheal bug
1.0.4
Changed ShieldBow so its lifesteal stacks with supermassive leech
1.0.3
Added icons with a proper red outline to avoid confusion
1.0.2
Fixed Forgive Me infinite casting - thanks to LuckE's for bringing this to my attention
1.0.1
Added config to enable/disable items. All items enabled by default
Fixed the way items are initialized and cleaned up some other stuff
1.0.0
Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: