MultiplayerModTesting
FOR MODDERS ONLY. Allows local mod testing for multiplayer.
About this mod Author’s original text
Multiplayer Mod Testing
DON'T DOWNLOAD THIS IF YOU'RE NOT A MODDER
Quickstart
- Download the mod and run the game
- Go to Settings > Mod Options > MultiplayerModTesting > click Enable Testing (no need to restart after changing the config)
- Launch a second instance of the game by double clicking the game executable. (If you need to test with a mod profile, you can instead create a shortcut of the executable, see the Executable Shortcut section)
- You can connect to yourself with a second instance of the game by hosting a private game with one and opening the console on the other and typing
connect localhost:7777
- Make sure the config option for testing is set to enabled, either in-game or in the config editor. If using for the first time (and you don't want to reset), tick it to true in Risk of Options in-game for both game instances.
Executable Shortcut
You can create a shortcut that points to the ror2 executable that, when clicked, will open an instance that corresponds to a desired r2modman profile. this is especially useful in scenarios where you need two instances of the game open, such as when testing networking locally.
Steps
- Create a shortcut of your Risk of Rain 2 Executable.
- Right click the shortcut, select properties.
- Open your preferred r2modman profile, go into settings, and select debug, then click Set Launch Parameters
- Copy the "Modded" parameters
- Back on the shortcut's properties, append the launch parameters into the target field.
Changelog
1.0.2
- Fixed Risk of Options toggle not working in-game/immediately
1.0.1
- Updated for SOTS
- Updated broken image links
1.0.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
Rune580-Risk_Of_OptionsRiskofThunder-HookGenPatcher