MoreShrines
More Shrines aims to add new shrines to Risk of Rain! It currently adds 5 new shrines. Updated (with permission) for AC.
Screenshots 7 screenshots
About this mod Author’s original text
NOTICE
This mod is not currently maintained by its original author. Report any issues to pseudopulse in the Risk of Rain 2 modding discord.
More Shrines
This mod aims to add new shrines to risk of rain!
The mod currently adds:
- Shrine of Imps
- Spawns tiny imps, if all imps are killed in time the shrine spawns a item.
- Shrine of the Fallen (disabled by default due to SOTS' Shrine of Shaping)
- Revives a team mate, however you pay for it by reducing your max hp by a percentage for the rest of the stage.
- The revived player suffers the same fate.
- Shrine of Disorder
- If you have stacked items this shrine will take those away and replace them with random items.
- Shrine of Heresy
- When you interact with this shrine it will spawn a random heresy item that you do not currently have.
- This is meant as a alternative way to become the Heretic
- Shrine of Wisps
- You can offer a item to this shrine.
- If it accepts your offer it will spawn ghostly wisp allies which will use that item to fight alongside you.
- If it rejects your offer it will spawn angry wisps which will use the item to fight you.
- Each spawned angry wisp has a chance to drop the item you offered when killed.
- Rusty Fusebox
- Damages you for 80% of your current HP
- Strikes nearby enemies for 1500% damage, allowing you to escape dangerous situations.
- Totem Pole
- On use, activates a random equipment.
Images:
Shrine of Imps
Shrine of the Fallen
Shrine of Disorder
Shrine of Heresy
Shrine of Wisps
Rusty Fusebox
Totem Pole
Patch Notes:
1.5.4
- Fixed Totem Pole + Rusty Fusebox being completely missing
- Fixed Shrine of Wisps not spawning
1.5.3
- Fixed incompatibility with Mystic's Items that caused invincibility whenever one of the shrines was present on a stage if Black Monolith was enabled.
1.5.2
- Updated for Alloyed Collective.
1.5.1
- Update README because i forgot something.
1.5.0
- Add Totem Pole (Shrine of Enigma, Suggested by EnderGrimm)
- Fix normals on the new shrines
- Make sure the symbol above the shrines gets properly disabled on use for the host.
1.4.0
- Compatibility patch for the Monolith from Mystic's Items
1.3.4
- Change default Base Imp count from 30 to 5, I forgor 💀
1.3.3
- Added Shrine of Imps options
Base Imp Count - The base imp count spawned. This is scaled by (baseImpCount - 1) + (playerCount runDifficulty)
- Imp Count Cap - The cap for Base Imp Count scaling. If the base scaling exceeds this value it is set to this value.
- [Does not override stage difficulty scaling.]
1.3.2
- Change the spawn flag for Rusty Fusebox (Should fix compatibility issue with BiggerBazaar)
1.3.1
- Add Rusty Fusebox
1.2.1
- Fix some inverted if statements causing enabled shrines to be disabled.
1.2.0
- Fix another potential desync point.
- Add option to spawn at least one Shrine of the Fallen per stage.
- Note that until the next version of BetterAPI this might not work correctly
1.1.9
- Update for Survivors of the Void update and dlc.
- Requires BetterAPI 4.0.0+ or will not work.
1.1.8
- Fix networking for fallen shrine price, it should no longer get desynced if clients or host have different settings.
1.1.7
- Update to new version of better API
- Changed some systems, tell me if anything broke.
1.1.5
- Forgot to patch for networking, no one complained so it might have been a non issue mostly but still.
1.1.4
- Hopefully fix artifact of swarms.
1.1.3
- Fix the weird crash some people were having when launching the game.
1.1.2
- Disable debug mode.
- Possibly fix error that people are having.
1.1.1
- Shrine of Imps should more reliably spawn imps, however can no longer spawn elites.
- Shrine of Wisps should no longer crash the game, but will probably spawn less wisps.
1.1.0
- Added shrine of wisps.
- Fixed Shrine of Imps objective not disappearing after teleporting.
- Fixed some Shrine of Disorder stuff.
- Added option to return Shrine of the Fallen to using money rather than HP penalty.
- I think I fixed s
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: