MoreOSTsModDX

v3.3.1·Updated 2026-09-10

Alternate take on MsCounterMax's OST mod, Includes several other of Chris Christodoulou projects and music picks for each stage. // More music variety. Includes the full Risk of Rain Returns, DEADBOLT

Screenshots 3 screenshots

About this mod Author’s original text

Variant of MsCounterMax's More Osts Mod

Variant that includes more of Christodoulou's songs!

Teleporter Boss track variations by MsCouterMax

LEAVE YOUR MUSIC VOLUME AT 0%

(the mod doesn't use it, if you leave it ON; the vanilla music will overlap)

You can change the volume of the modded soundtrack while in game using RiskOfOptions right here:

Since the mod doesn't actually replace the original game's music but plays on top of it, game's music volume is automatically set to 0 upon game's launch, so it should look like this:

TRACKLIST.

Check Stage List.txt or Track List.txt inside the mod files.

Modded map support

Sources

The original mod, Doesn't support Alloyed Collective.

Variant with more OST diversity.

Uses Jasoncreates's API:

BUT REMEMBER.

THE GAME WILL TAKE A LOT* (Maybe not) LONGER TO LOAD, THERE'S A TON OF MUSIC FILES IN THERE!!!

Every variation of these OST mods is instable and has a WHOLE lot of errors and stuff we can't really fix without external coding, so:

Loadout/ Logbook use the same file as the Main menu, or else it would reset everytime you switched screens.

Some stuff will NEVER play because of how the mod is coded, EX: SS2 Nemesis Invasions

If you reach a stage/scene that doesn't have a song attached to it (manualy obviously) the game will just pick a random song.

@yokucasper

@jasonisnthere

@mscountermax

[Song sources and Credits]

Starstorm tracks by NK and Altzeus (Starstorm 2 Track by UnknownGlaze)

Possibility of Precipitation and Orb Knowledge by Fake Bees

Aurora Australis by UV Phoenix

Eternal by Feather

Scarlet Drizzle by AquaSG

Be the Lightning in a Thunderstorm by Winslow

Rusted Moss by sunnydaze

The Origin: Music from Eviternity II by Tristan Clark

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2APIRiskofThunder-HookGenPatcherRune580-Risk_Of_Options

File & checksum

Filename
MoreOSTsModDX-3.3.1.zip
File size
874.3 MiB