MoreMountains

v1.2.3·Updated 2026-10-10

Alternate Mountain Shrines. (Hallowed Concepts Compat Update)

About this mod Author’s original text

More Mountains

Adds two new shrines to the game: the Crimson Shrine of the Mountain and the Amber Shrine of the Mountain.

These shrines function similarly to Shrine of the Mountain, although they provide rewards from tiers corresponding to their color rather than additional green rewards. They also add increased difficulty to the teleporter event by adding more director credits than a normal mountain activation would. These values are configurable.

These shrines do not spawn on their own, but instead have a chance to replace a normal Shrine of the Mountain spawn. This chance is configurable.

Default Behavior

Crimson Shrine of the Mountain

  • 10% chance to replace normal Shrine of the Mountain (configurable)
  • Adds 500% director credits to the teleporter event (configurable)
  • Adds 1 red item to the teleporter rewards per player (not configurable)

Amber Shrine of the Mountain

  • 10% chance to replace normal Shrine of the Mountain (configurable)
  • Adds 400% director credits to the teleporter event (configurable)
  • Adds 1 yellow item to the teleporter rewards per player (not configurable)

Known Issues

These shrines may not be affected by other mods that modify Shrine of the Mountain's behavior (to be clear nothing should break*).

  • Incompatible with Artifact Of Potential due to how that mod hooks.

Potential Future Work

  • Add Snowy/Sandy variants of shrines
  • Additional Shrines - plan to add Void and Lunar Shrines in the future
  • Additional Impact of Shrine beyond increasing the credit cost for added/varying difficulty
  • Change mountain shrine icon display color over the teleporter
  • Working on compatibility with other mods that affect Shrine of the Mountain. Please reach out to me if you notice issues here with your mod or others!
  • Open to suggestions!

Suggestions/Comments/Problems/CompatibilityIssues/AnythingElse

If you have anything to say, feel free to ping me in the Risk of Rain 2 Modding discord (shbones#0085)

Credits

Everyone who contributed to the RoR2 Modding Wiki and tutorials

Everyone in the discord for answering my questions!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-HookGenPatcherRiskofThunder-R2API_PrefabRiskofThunder-R2API_Languagebbepis-BepInExPackRiskofThunder-R2API_Director

File & checksum

Filename
MoreMountains-1.2.3.zip
File size
31.6 KiB