Mohr Credits

v1.0.3·Updated 2026-01-03

Adds configurtability to multiplayer credit scaling.

About this mod Author’s original text

Introduction

This package allows you to easily configure the stage director credit scaling for multiplayer. By default, the per-player scaling and flat bonus are both 0.5 (when normalizing to a value of 1.0 for singleplayer). For example, here's a table of the stage director's credits when spawning in Siphoned Forest on stage 1:

| Player Count | Credits | Normalized Value | Credits Per Person

| - | - | - | -

| 1 | 300 | 1.0 | 300

| 2 | 450 | 1.5 | 225

| 3 | 600 | 2.0 | 200

| 4 | 750 | 2.5 | 187.5

| 5 | 900 | 3.0 | 180

| 6 | 1050| 3.5 | 175

| 999 | 150000 | 500.0 | ~150

Observe that [Normalized Value] = 0.5 * [Player Count] + 0.5. This is why I consider 0.5 the default value for both the per-player and flat scaling. If you instead want the credits per person to remain constant, you can adjust the settings in Mod Options -> Mohr Credits and set Flat to 0 and Scalar to 1. Basically the whole reason I made this mod was to do that.

Note that this mod does not adjust the bonus credits granted from things like the "vault" opening in Abyssal Depths by default, matching default behavior, though this does add a toggle to enable that behavior in the settings.

It is recommended that you install with r2modman.

Mostly stolen from MultitudesDifficulty by 6thmoon, this builds on their stage credit adjusting system.

Version History

1.0.3

  • Fixed error in bonus credit calculations

1.0.2

  • Actually fixed readme

1.0.1

  • Fixed readme

1.0.0

  • Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatchertristanmcpherson-R2APIscore-MiscFixes

File & checksum

Filename
Mohr_Credits-1.0.3.zip
File size
53.1 KiB