MidRunArtifacts
Allows you to enable/disable artifacts during a run via console commands
About this mod Author’s original text
Description
Allows you to enable/disable artifacts during a run via console commands.
Console commands
To open a console first time press ctrl + alt + \, after that you can use just \.
- mra_enable {ArtifactName} - enables artifact with a given name (no spaces in the name).
- mra_disable {ArtifactName} - disables artifact with a given name (no spaces in the name).
- mra_toggle {ArtifactName} - disables artifact with a given name (no spaces in the name) if it was enabled, otherwise enables it.
Config options
- EnableChatCommands - Accept commands from any player in chat.
Bugs
Feel free to ping me on discord @KingEnderBrine if you found one.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPack