MidRunArtifacts

v1.2.1·Updated 2024-02-26

Allows you to enable/disable artifacts during a run via console commands

About this mod Author’s original text

Description

Allows you to enable/disable artifacts during a run via console commands.

Console commands

To open a console first time press ctrl + alt + \, after that you can use just \.

  • mra_enable {ArtifactName} - enables artifact with a given name (no spaces in the name).
  • mra_disable {ArtifactName} - disables artifact with a given name (no spaces in the name).
  • mra_toggle {ArtifactName} - disables artifact with a given name (no spaces in the name) if it was enabled, otherwise enables it.

Config options

  • EnableChatCommands - Accept commands from any player in chat.

Bugs

Feel free to ping me on discord @KingEnderBrine if you found one.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
MidRunArtifacts-1.2.1.zip
File size
49.5 KiB