MewtwoArtificer
Mewtwo joins the roster as a skin for Artificer - has tail physics. Now has two new colour variations from smash!
Screenshots 4 screenshots
About this mod Author’s original text
Info
Mewtwo joins the battle as a skin of Artificer! Includes physics on his tail as all of my skins. Saw a lot of people wanting something like this so I went and made it happen.
Mostly an excuse to give Artificer a big tail
Screenshots
Installation
R2modman is recommended.
Manual:
1 - Download and install BepInExPack and R2API
2 - Extract the "MewtwoArtificer" dll to your plugins folder
3 - Load up the game and Main Mewtwo in smash ultimate without complaining about his tail hurtbox to play
Known Issues
Arms aren't perfect and the hands aren't moving much, still looks good in game though
Contact
You can reach me on twitter! (@Tail__Lover) or on Bluesky! (@taillover.bsky.social) I am always happy to chat with other tail lovers.
I stream on twitch as well! (ttv/Mika_TailLover) come check me out!
Feel free to reach out to me if you have any issues with the mod as well.
Tools and Credits
Made with KingEnderBrine's template - Model edited in Blender and Unity
Tail Bones made Dynamic using RuneFox's amazing dynamic bone script
Model and Character by Nintendo, The Pokemon Company and Game Freak. Model Obtained from Model-Resource website
Changelog
1.0.0 - Initial release
1.0.1 - Updated to work with anniversary update - removed R2API dependancy
1.0.2 - Updated to work with the DLC update
1.0.3 - Added two new colour variations
1.0.4 - Added Dynamic Skin Fix as a dependancy, Updated images.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: