MercenaryTweaksLite
A small set of tweaks from the original mod
About this mod Author’s original text
Overview
A small set of tweaks from the original mod to improve the "combo merc" playstyle, while allowing it to be compatible with hifu's tweak mod
M1 Attack Speed Fix, enabled by default, makes merc's 3rd m1 unaffected by attack speed, allowing you to take attack speed items without worrying about your m1 extension timing, breaks at 18.0 attack speed for some reason
M2 Attack Speed Ignore, disabled by default, makes Whirlwind and Rising Thunder completely unaffected by attack speed, keeping their movement utility and combo timing consistent throughout the run
Full Jump Reset, disabled by default, resets ALL of your jumps on kill, including your ground jump, pretty fun, but very cursed looking
Extra Jump On Kill, enabled by default, gives you a jump back when killing an enemy
Note: I don't plan to update the original mod, as I've long since burnt out on trying to learn coding, and modding
this version was made because all I needed to do was erase a bunch of code, and it would hopefully allow for more stability with other tweak mods
Not compatible with the original mod, for obvious reasons
Credits
- Withor⛧#9994, wrote the majority of the code for these tweaks
- HIFU, helped me fix some of my code, and make it look nicer
- FancyFrenc on the official discord for the idea for the jump reset tweaks
- various others in the modding discord, and modding channel of the official discord, for helping me make this whole thing work!
Changelog
1.0.0
- Released
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: