MercenaryTweaksLight
Refresh one of your jumps on kill with the mercenary and a few other things.
About this mod Author’s original text
Mercenary Tweaks Light
-Refresh one of your jumps on kill with the mercenary when using any attack other than eviscerate.
-Adds the slayer damage type to slicing winds.
-Increases the size of the projectile hitbox for slicing winds, making it easier to hit your targets
Config Settings
- jumpsonkil - number of jumps restored on each kill
- slayerslash - enable the behavior
- slashwidthsize - width of projectile hitbox
- slashdepthsize- depth of projectile hitbox
- slashheightsize- height of projectile hitbox
Future plans
- add a kill requirement for exposed enemies to gain the jumps back.
- add a slayer option for eviscerate.
Version History
0.1.0
- initial release
- jumps refresh, slicing winds projectile hitbox, slicing winds slayer
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcher