MercenaryTweaksLight

v0.1.0·Updated 2022-08-04

Refresh one of your jumps on kill with the mercenary and a few other things.

About this mod Author’s original text

Mercenary Tweaks Light

-Refresh one of your jumps on kill with the mercenary when using any attack other than eviscerate.

-Adds the slayer damage type to slicing winds.

-Increases the size of the projectile hitbox for slicing winds, making it easier to hit your targets

Config Settings

  • jumpsonkil - number of jumps restored on each kill
  • slayerslash - enable the behavior
  • slashwidthsize - width of projectile hitbox
  • slashdepthsize- depth of projectile hitbox
  • slashheightsize- height of projectile hitbox

Future plans

  • add a kill requirement for exposed enemies to gain the jumps back.
  • add a slayer option for eviscerate.

Version History

0.1.0

  • initial release
  • jumps refresh, slicing winds projectile hitbox, slicing winds slayer

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
MercenaryTweaksLight-0.1.0.zip
File size
114.6 KiB