Meltdown

v0.3.10·Updated 2026-04-01

A small item mod focused on synergistic items and effects.

Screenshots 8 screenshots

About this mod Author’s original text

Meltdown

A small content mod focused on synergistic items and effects. Now with Red Alert support!

Items

| Icon | Name | Effect |

| - | - | - |

| | Plutonium Rounds | Activating a non-primary skill damages 1 (+1 per stack) enemies in a 30m (+5m per stack) radius around you for 200% base damage, irradiating them. |

| | Reactor Vents | Activating your secondary skill damages enemies in a 12m (+4m per stack) radius around you for 150% base damage. Additionally, enemies are Irradiated for 6s (+3s per stack). |

| | Thermite-in-a-Can | Increase your minions damage by 20% (+20% per stack) and chance on-hit to ignite by 10% (+10% per stack). |

| | Target-Lock Visor | Increases damage to enemies that are in the air by 20% (+20% per stack). |

| | Old Exhaust Pipe | Activating your utility skill increases your movement speed by 25% (+25% per stack) for 6s. |

| | Uranium Fuel Rods | Gain a 5% chance to irradiate enemies on hit. Your Irradiated effects deal 200% (+200% per stack) increased damage, and last 50% (+50% per stack) longer. |

| | Leaky Reactor Coolant | Gain a 5% chance to irradiate enemies on hit. Irradiated enemies lose 15 (+15 per stack) armour, and have a 20% (+20% per stack) chance per tick to ignite. |

| | Volatile Thorium Battery | Gain a 5% chance to Irradiate enemies on hit. Irradiated enemies have a 10% chance per tick to deal 200% damage in a 12m (+4m per stack) radius, applying Irradiated. |

| | Charcoal | Gain a 5% chance to burn enemies on hit. Burning enemies have a 5% chance per tick to scorch 2 (+2 per stack) nearby enemies in a 20m (+5m per stack) radius. |

| | Abandonment | Decrease secondary skill cooldown by 50% (+50% per stack). Decrease primary skill damage by 25% (+25% per stack). |

Buffs/Debuffs

| Icon | Name | Effect |

| - | - | - |

| | Irradiated | A slow ticking DoT effect, dealing 50% damage per second. |

Elites

| Icon | Name | Effect |

| - | - | - |

| | Nuclear | Slow and damage all nearby enemies every 6 seconds. All attacks apply Irradiated. |

Credits

Everything in the mod was created by pittabread (that's me!). If you have any questions or problems with the mod, feel free to ping me on the RoR2 Modding Discord server.

And a personal thank you to the Sandswept and Starstorm 2 mods, who served as inspiration for me to get started in the modding scene, and whose code I would use to help get myself unstuck on some of the more gnarly coding tasks.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_ItemsRiskofThunder-R2API_LanguageRiskofThunder-R2API_DotRiskofThunder-R2API_PrefabRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_Director

File & checksum

Filename
Meltdown-0.3.10.zip
File size
1010.1 KiB