MarinoDevSkinPack

v1.3.1·Updated 2024-11-07

A handful of skins made from 3D Models I've created. Uploading for my friends to add to their modpacks easier.

About this mod Author’s original text

Info

A handful of skins made from some 3D Models I've created.

Mainly uploading this for my friends to add to their modpacks easier, happy to hear if anyone else also enjoys!

Skins:

Yugo - Commando

Stella - Railgunner

Rufus - Mercenary

Oracle - Bandit

Meredith - Seeker

Vincent (2) - Artificer.

To see more of my 3D Models:

Contact

You can reach me on discord @ Marino#2258.

Changelog

1.3.0

  • Updated Commando and Railgunner skins.

1.2.0

  • Moved some skins around.
  • Fixed Mercenary skin.
  • Added a skin for Seeker.

1.1.0

  • Added extra skin for Artificer.

1.0.1

  • Small texture change.
  • Fixed readme file.

1.0.0

  • Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
MarinoDevSkinPack-1.3.1.zip
File size
876.9 KiB