LunarRuinDamageNerf

v1.1.3·Updated 2025-12-05

Adds many config options that allows you to nerf lunar ruin's damage boost. Comes pre-configured for better balance!

About this mod Author’s original text

LunarRuinDamageNerf

False son's lunar ruin from the start was almost too good when stacked a bunch, and now with the new + rebalanced skills it's much easier to spam lunar ruin and get what's practically a free win on any tanky enemy. To fix that (or at least make it not as absurd), this mod makes it so that each stack of lunar ruin adds less and less of a damage increase.

The following values are configurable (in-game if you have Risk Of Options installed):

  • Make lunar ruin's damage increase only apply to damage from skills
  • - This is to prevent the damage increase from applying multiple times due to procs also receiving the damage bonus.
  • Damage increase per lunar ruin
  • - Set to 10% by default like in vanilla, but with the other features of the mod it isn't really.
  • Diminishing/hyperbolic scaling for stacking lunar ruin's damage
  • - Enabled by default. How much the damage is reduced each stack depends on the lunar ruin damage increase cap.
  • Lunar ruin damage increase cap
  • - Set to 145 by default.

If hyperbolic scaling is enabled, it will never actually reach this value, but instead get closer and closer. The value of 145 makes it so that the first few stacks have a damage increase close to vanilla's, but gets lower and lower than vanilla the more it stacks. I.E. what would be 90% is down to 58%, and 300% is down to 100%.

There's also a setting to log the old and new damage increase from lunar ruin if you really want to fine tune the settings so that it scales how you want.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackMonoDetour-MonoDetour_BepInEx_5RiskofThunder-R2API_LanguageLordVGames-DamageSourceForEnemies

File & checksum

Filename
LunarRuinDamageNerf-1.1.3.zip
File size
94.8 KiB