LunarConstruct
Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.
About this mod Author’s original text
This is a reupload with permission from HIFU, you can support HIFU with the link above
Lunar Construct
Adds a fodder enemy to Commencement that fires slow, decelerating, bouncing projectiles in semi-consistent flurries and teleports to disrupt and confuse you. Take them out quick or dodge well!
This enemy was created to make the moon a bit more interesting for another one of my mods, however it only made sense to release it standalone.
Enjoy this goofy ahh enemy I suppose. It was made without thunderkit >:).
Credits
- phreel - original revival attempt
- pseudopulse - idea
- MonsterSkinMan - log entry
- HIFU - for being HIFU
- anartoast, shitter &.score - for finding the issue with DCCS
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: