LunarConstruct

v1.0.8·Updated 2025-12-15

Spices up Commencement by adding a fodder enemy. Requires Survivors of The Void to function.

About this mod Author’s original text

This is a reupload with permission from HIFU, you can support HIFU with the link above

Lunar Construct

Adds a fodder enemy to Commencement that fires slow, decelerating, bouncing projectiles in semi-consistent flurries and teleports to disrupt and confuse you. Take them out quick or dodge well!

This enemy was created to make the moon a bit more interesting for another one of my mods, however it only made sense to release it standalone.

Enjoy this goofy ahh enemy I suppose. It was made without thunderkit >:).

Credits

  • phreel - original revival attempt
  • pseudopulse - idea
  • MonsterSkinMan - log entry
  • HIFU - for being HIFU
  • anartoast, shitter &.score - for finding the issue with DCCS

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_DirectorRiskofThunder-R2API_PrefabRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_Language

File & checksum

Filename
LunarConstruct-1.0.8.zip
File size
175.0 KiB