LongerSpawnInvincibility

v1.0.1·Updated 2026-03-04

Longer spawn invincibility changes the initial invincibility upon spawning into a new stage, configurable

About this mod Author’s original text

Smol Tweaks Team is PROUD to present:

Longer Spawn Invincibility

A very specific mod for a very specific use case, ever had the issue of starting an Acrid run and getting hit by a Blazing Elite before you can even get up? (not you then watch this

Or had a bad connection in multiplayer and therefore took a while to spawn in and suddenly died when the next network update finally arrived at your client?

WE SAY, NO LONGER

(at Smol Tweaks Team)

This mod allows you the reader to adjust, how long you get invincibility upon spawning into a stage. That's it. Have fun, don't cheat >:/

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_Language

File & checksum

Filename
LongerSpawnInvincibility-1.0.1.zip
File size
58.7 KiB