LogBookPatcher

v1.0.1·Updated 2025-06-07

Fixes some outstanding issues in the LogBook.

About this mod Author’s original text

LogBookPatcher

The LogBook has (at least) two outstanding bugs.

While entries are being generated, Equipment-based entries do not use the EquipmentDef's prefab reference*, instead using the (now obsolete) direct prefab. As a result, equipment that uses only the newest system will not have a display.

Entries that have a prefab reference, instead of a direct prefab, will null ref when switched to after looking at an entry that does not* have a prefab reference.

This mod fixes both issues.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
LogBookPatcher-1.0.1.zip
File size
81.7 KiB