LoaderRuler

v1.1.1·Updated 2024-08-30

Adds a recent punch speed list, your grapple duration, current speed text, a velocity vector indicator, and fixes some clientside bugs. Configurable

About this mod Author’s original text

Mod Additions:

  • Punch Hud
  • Displays recent charged punch hits on the hud in angle: speed format
  • Angle is the dot product of your velocity and aim direction. Smaller number means you lost speed due to poor aiming
  • The text size of speed increases relative to your punch speed
  • Gray and small speedText means that your Thunderslam hit something before your punch did
  • The amount of recent hits displayed can be changed in the config, alongside the text position
  • Grapple Duration
  • Displays the remaning seconds on your grapple duration
  • As it gets close to 0 it will turn red
  • Has configuration for postion and font size
  • Velocity Vector Icon
  • Adds a icon that points in the direction of your velocity
  • Fades in as you gain speed
  • Turns green as you aim closer to it
  • Has several configuration options
  • Speed Text
  • Displays your current speed
  • Font size grows relative to your speed
  • During charged punch animation will also display the aim: velocity dot product
  • Grapple 'Energy'
  • Displays your current distance from grapple
  • Estimates your "energy" while grappled
  • This energy includes your kinetic, gravity, grapple, and slam potentials
  • Turned off by default
  • Vanilla Fixes
  • Fixes grapple length getting reduced by network latency
  • Fixes Loader's crosshair not correctly displaying grapple range
  • Fixes range indicator getting overridden when sprinting or charging punch

Quick Loader notes/tips:

  • Punch
  • Aiming away from your velocity vector when you punch will delete speed, as shown by the punch text hud
  • Charging punch adds up to 90 flat speed and increases punch duration
  • Punch damage is punchSpeed * 0.3, which gives 3000% damage every 100 speed
  • Gray speed text means your thunderslam hit first, which can steal your band proc
  • Grapple
  • Aside from the tension force, most of your acceleration is in the direction you are looking
  • For best orbitals aim at your velocity vector
  • Sprinting or move speed items do not affect grapple movement
  • Thunderslam
  • Upon use, thunderslam will delete your vertical velocity
  • In return, it gives you an additional -100 vertical acceleration while active
  • Gravitational acceleration is -30 (-20 on the moon)
  • Punching straight into the center of some bigger enemies can cause thunderslam to hit before your punch
  • Punching their sides instead can help not trigger that
  • Highly recommended to use the Loader Slam Audio Fix

Each Addition is togglable and configurable. Reload config ingame with loaderruler_reloadconfig or by using RiskOfOptions

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
LoaderRuler-1.1.1.zip
File size
640.9 KiB