LanguageFileGenerator

v1.0.2·Updated 2024-05-02

Generates.language files for mods that use LanguageAPI to add their tokens.

About this mod Author’s original text

Every mod can be translated!

  • Run the game with the mod
  • Find this mod's folder (in r2api settings > locations > browse profile folder, then go to bepinex > plugins > TheTimesweeper-LanguageFileGenerator)
  • Badda bing badda booom you'll find.language files for respective mods
  • You are now free to take this file, rename it (make sure it keeps.language at the end), change "en" at the top to your language, translate it, put it anywhere in the bepinex plugins folder, and LanguageAPI will add these tokens automatically.
  • don't forget to disable this mod when you're done. it is no longer needed.

ping/message thetimesweeper on discord if you have any questions or issues. love ya

Changelog

1.0.2

  • did more than just add a null check. should actually work now

1.0.1

  • added a null check

1.0.0

  • c:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_Language

File & checksum

Filename
LanguageFileGenerator-1.0.2.zip
File size
42.1 KiB