KCCDownpatcher

v1.1.1·Updated 2025-06-06

Reverts player physics to pre-sots, reintoducing "features" such as bumping and clipping, while keeping the new optimized version for enemies

About this mod Author’s original text

Gives player bodies pre-sots physics, while keeping the newer versions for the enemies. Reintroduces a few "features" such as:

  • Mercenary bumping (Chef and False Son can also bump)
  • Terrain clipping
  • Fixes trimping causing positive fall damage
  • Teleportation bouncing
  • Old pot rolling

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
KCCDownpatcher-1.1.1.zip
File size
69.9 KiB