Katarina
Based on S11 AD Build --v2.3 Streamlining update-- split Preparation skill, updated lobby info, bugfixes
Screenshots 8 screenshots
About this mod Author’s original text
Scroll to the Changelog section at the bottom for the most recent patch notes.
Preview
''Let the coronation bloodbath begin...!''
Introduction
For those of you seeing this mod for the first time, Bandit is my favorite character in vanilla RoR (the chad Lights Out enjoyer vs the virgin Desperado fan) and Katarina is my 2nd favorite champion in League, so I found this as a neat opportunity to both learn C# while also making something really cool in the process.
Her design was mainly influenced by her Season 11 AD On-hit build with Kraken Slayer/Blade of the Ruined King.
Visually she isn't the most stunning character because I hate making VFX, but mechanically she's one of the most complex survivors I've ever seen/played
2.0 highlights
- Reworked kit with smoother gameplay, focused on giving you more combat options in more situations
- You can now reset Shunpo multiple times in a fight, even against a single enemy, just like real Katarina
- The removal of Conqueror in exchange for dagger pickup system
- All 6 of her Battle Queen daggers are Implemented
- Full audio and voice lines
- better Death Lotus, uses Orbs instead of Projectiles so the aim isn't so arbitrary
- Extensive configs, several properties of the daggers are adjustable
Primary
Secondary
With each cast of this ability, Katarina chooses another dagger from her royal arsenal
- Hitting an enemy with a single dagger will ricochet the blade onto the ground near them
- Picking up the blade will slash radially
- The slash is centered around Katarina, not around the pickup zone, and heals you per enemy hit
- The radius is significantly larger than the slashing effect would imply, but I am bad at making VFX, as aforementioned
- Killing an enemy with a single dagger will heal you for a % of their maximum health
Utility: Shunpo Techniques
Utilizing her Noxian assassin training, Katarina appears instantly at target location.
- Extremely high range
- Hold to aim, release to cast
- Can cancel your fall damage
- You can do most other things while aiming. Walking, sprinting, using your primary/secondary
- Damages the closest enemy on-arrival
- The damage is centered on a radius around you so you don't need to target enemies directly, dashing near/behind them is enough (just like League!)
Using the power of her Scheman Crest, Katarina appears instantly in front of the target enemy.
- Only usable with a target
- but usuable even before the indicator appears, so long as the enemy is close enough to your crosshair and within range
- Excellent for immediately following up daggers
- Can also cancel fall damage
- Adept at chaining multiple flying enemies
- Both techniques deal vastly increased (460%) damage to flying enemies
Special
- Can suspend you in the air
- Targets with a priority system, Bosses>Elites>Flying enemies>All other enemies
- Number of enemies targeted increases by 1 per 20% attack speed and starts at 5
- Pressing the ability key again while channeling will cancel early
Credits
- Dagger switching/pickup logic, Skillstates, and 100% of all backend work for the 2.0 rewrite done by Dragonyck
- Animations, sounds, visual fx, ability rework ideas, gameplay tweaks, and configs written by me
--Bubbet for being a nice guy as usual and answering all of my questions about the RoR2 codebase
--Violet Chaolan for making an updated WWise tutorial after I asked him nicely:)
--KingEnderBrine for making ExtraSkillSlots
--Model, animations, and sounds are all original property of Riot Games Inc.
Special Thanks
- Scoops & EmilyMakar - League of Legends and Bandit are both great but Red Mist was truly my inspiration to start modding RoR2. After experiencing the adrenaline-rush she offers and seeing what's really possible, it motivated me to make my own fast-paced chain-kill melee survivor.
- Lemonlust - For keeping the subset of League mods alive with me and Dragonyck! He also maintained his own version of Katarina while I was in a burnout hibernation cycle.
Misc Dev Notes
- He
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: