Joker Mode
Adds a Special skill to Void Fiend to make him go Joker Mode.
About this mod Author’s original text
Joker Mode
- Notes:
- Joker Mode prevents your Uncorrupted skills from being refreshed when leaving Corruption.
Changelog
- 1.2.1
- DLC2 fix
- 1.2.0
- Damage penalty now applies to base damage instead of skill damage.
This improves compatibility with other mods, and the skill is strong enough to justify it.
- 1.1.1
- Scepter now matches by SkillDef instead of Index for better mod compatibility.
- 1.1.0
- Scepter Skill: 【PS?YKO J??oker?M?ode』
- Removes Corrupt damage penalty.
- Halves stance change cooldown.
- Changed -25 Armor to +25% damage taken.
- Roughly the same survivability decrease, but prevents the penalty from simply being negated by a few armor items.
- Fixed Joker Mode removing an additional 100 armor when RiskyMod is installed (and not removing the armor if RiskyMod isn't installed).
- 1.0.1
- Added BR tl. (Thanks Kauzok!)
- 1.0.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_RecalculateStats