items from itsschwer

v1.1.0·Updated 2024-11-16

Adds a new equipment "Replenisher" — now with API — [ content mod (tiny) ]

About this mod Author’s original text

items from itsschwer

A content mod that adds new items and equipment.

aim

to add items that synergise with existing game mechanics, maybe (and without diluting the item pool).

additions

equipment

Replenisher

Restores broken, consumed, and empty items. Transforms on use.

Restores broken, consumed, and empty items back into their original forms. Does not affect items that can regenerate. Equipment transforms into a random equipment when depleted.

15s cooldown

Notes

  • "Depleted" is similar to "used", except synergises with Fuel Cells (i.e. only triggers when all equipment charges are used)
  • Affects the following items:
  • Dio's Best Friend
  • Pluripotent Larva — becomes non-void if restoring alongside Dio's Best Friend
  • Delicate Watch
  • Power Elixir
  • Tonic Affliction
  • Can still be used even if the user does not have any items that can be restored
  • Essentially a variation of the Recycler (transforms items) and the Trophy Hunter's Tricorn (consumable equipment)

Strategies

  • Can be used to give broken items a second chance or to immediately scrap them at a Scrapper
  • Given the low cooldown, it may synergise well with Fuel Cells to proc items that trigger on equipment activation (War Horn, Bottled Chaos)
  • Since the equipment only transforms when all charges are depleted, Fuel Cells may enable the user to effectively become immortal by allowing them to repeatedly restore Dio's Best Friend as soon as they revive
  • This comes at the cost of not being able to carry other equipment across stages

items

  • tba

api

  • Use itsschwer.Items.MendConsumedTransformations.Register() to add additional transformations to this mod's Replenisher equipment
  • e.g. for SivsContentPack

itsschwer.Items.MendConsumedTransformations.Register(new ReplenishTransformation(SivsItems.GlassShieldBroken, SivsItems.GlassShield));

itsschwer.Items.MendConsumedTransformations.Register(new ReplenishTransformation(SivsItems.DropYellowItemOnKillUsed, SivsItems.DropYellowItemOnKill));

notes

  • using unused game assets for models and icons
  • ∴ the sprite outline for Replenisher suggests that the equipment is Lunar, even though it isn't

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_ItemsRiskofThunder-R2API_Language

File & checksum

Filename
items_from_itsschwer-1.1.0.zip
File size
68.8 KiB