Infiltrator Fem Bandit
Work-in-progress. Adds a high-tech female assassin skin to bandit, now with a new pistol and better polish.
Screenshots 2 screenshots
About this mod Author’s original text
Infiltrator Fem Bandit (beta)
Adds a sleek female assassin skin to bandit, now with refined weight paint and a futuristic pistol model based on concept art from X̌ͣ̀ (X̌ͣ̀#4820). Now you can feel like a real sci-fi assassin, sneak up behind enemies and assassinate them with a high-tech pistol lol. Will be updated for improvements.
Credits
- pistol drawing by X̌ͣ̀ (X̌ͣ̀#4820):
Todo
- Remove/hide the tiny brown cube. It's been bothering a lot of people and I promise it will be gone next update.
- reshape/replace shotgun.
- possibly recolor or modify head. It's not bad, but I think I can do better.
- probably at least monsoon-textured version. Possibly monsoon mesh.
Contact
Send me feedback on discord plz (Liamono#1206). Especially if it isn't working or something.
Changelog
- 0.0.1: Added
- 0.5.0: various
-New pistol model, based on concept art from X̌ͣ̀. Way more suitable for the infiltrator than the default revolver imo, let me know what you think.
-Modified head mesh to look a bit like a bandit mask.
-improved weight paint on just about everything. BUT kept the fortnite bobbing to avoid screwing up the delicately weight-painted tubes. Plus it kinda fits the RoR2 theme.
Known Issues
- There is a tiny brown floating cube. I'll definitely get rid of it or hide it next update lol.
- Items won't be positioned/sized perfectly on the body when using the fem skin (duh). Don't worry, it's just cosmetic.
- Some of the Bandit's meshes don't switch back when you switch to the vanilla skin, but like other similar cases, it's only a temporary bug and goes away as soon as you start a game or switch characters.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: