IDRSJsonLoader
Automatically loads.idrsjson files
About this mod Author’s original text
Automatically loads.idrsjson file in the plugins folder produced by ItemDisplayPlacementHelper export and applies it to a body specified inside it.
Replaces existing values in an ItemDisplayRuleSet. File order loading is undefined, so if multiple files add display for the same item/equipment whichever was loaded last will be the winner.
If skinName is not empty, R2API.Skins is used to add the rules only for that skin.
Any AssetBundle specified in the file must be loaded by the time catalogs are initialized.
If you want to manually pass json you can call IDRSJsonLoaderPlugin.ParseAndUpdate().
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: