HUDdleUP

v1.3.2·Updated 2026-04-14

Yet another HUD/UI mod — fuller item descriptions; equipment icon cooldown visual; run difficulty tooltip; loot panel; railgunner accuracy panel — [ client-side ]

Screenshots 8 screenshots

About this mod Author’s original text

HUDdle UP

A client-side mod that aims to expose more information in the HUD UI.

configuration

each feature can be toggled on or off

**OptionGenerator (+Risk Of Options) can be used to change the configuration in-game, rather than editing the file or using r2modman. If using OptionGenerator, note that most toggles will not take effect until the next stage.*

compatibility

  • can be used alongside LookingGlass
  • There is some feature overlap, so please adjust the following configuration options to fit personal preference:

HUDdleUP | LookingGlass

--- | ---

fullerItemDescriptions

fullerEquipmentDescriptions | Misc > Item Stats

fullerDescriptionsOnPickUp | Misc > Full Item Description On Pickup

commandMenuItemTooltips | Command Settings > Command Tooltips

fuller item descriptions

replace the default short (pickup) descriptions in item (and equipment) tooltips with a combination of the short and detailed descriptions (and equipment cooldown)

note: this mod currently does not provide calculated item stack stats

vanilla | LookingGlass | HUDdleUP

--- | --- | ---

| |

item tooltips in Artifact of Command menu

add tooltips to items in pickup picker menus (e.g. command cubes, void potentials) that show the (fuller) description of the item

equipment icon cooldown visual

add the cooldown progress visual from skill icons to the equipment icon

difficulty tooltip in run info panel

add a tooltip to the difficulty icon in the HUD that shows the description of the run's difficulty

rename equipment drones

replace the names of equipment drones in ally cards with the name of its held equipment

scoreboard shows chat history

show the chat history when the scoreboard is open

loot panel

adds a Loot panel to the hud to track how much loot is left on a stage — only visible when the scoreboard is open

what is tracked?

  • multishop terminals (counts individual terminals; includes shipping requests, excludes equipment)
  • chests (regular, large, legendary, category, large category)
  • adaptive chests
  • chance shrines (counts all potential drops if host)
  • equipment barrels (includes equipment terminals)
  • lockboxes (includes void variant)
  • once teleporter boss is defeated:
  • scrapper (includes cleansing pools; @ if present)
  • printers (includes cauldrons; based on input item tier)
  • void cradles (includes void potentials)
  • lunar pods (does not include lunar buds (bazaar))
  • once teleporter is charged:
  • cloaked chests
  • enemy counts (per team)
  • mountain shrine invitations (~~※ unfortunately, this only works on host.~~ works on Alloyed Collective patch?)
  • stage name

drone panel

adds a Drone panel to the HUD to track how many interactable drones are left on a stage — only visible when the scoreboard is open

initial | teleporter boss defeated | teleporter fully charged

--- | --- | ---

| |

each screenshot is from a different stage! not meant to be the same drones at different teleporter phases!

what is tracked?

  • gunner turrets
  • triple drone shop (counts individual terminals)
  • before teleporter boss is defeated:
  • broken drones total
  • once teleporter boss is defeated:
  • broken drones by tier
  • drone scrapper (@ if present)
  • drone combiner station (@ if present)
  • once teleporter is charged: (can be disabled in config if too verbose)
  • broken drones by type (if >0)

known issue: broken upgrade drones (from drone combiner station) are not tracked

railgunner accuracy panel

adds an Accuracy panel to the hud to track your accuracy with landing perfect reloads and hitting weak points

  • active reload
  • run accuracy -percentage-
  • stage accuracy -percentage- (-cardinal-)
  • consecutive (best)
  • weak point
  • stage ratio — a single shot can hit multiple enemies' weak points
  • consecutive (best)

bandit combo panel

adds a Combo panel to the hud to track your consecutive cooldown resets when using the special skill "Lights Out"

※ unfortunately, this feature only works correctly on host — let me know on GitHub if there's a workaround!

  • lights

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPack

File & checksum

Filename
HUDdleUP-1.3.2.zip
File size
65.9 KiB