HotlineMiamiSoundtrack

v1.0.0·Updated 2022-03-06

Music from Hotline Miami and Hotline Miami 2: Wrong Number

About this mod Author’s original text

Each stage has 3 songs, two of which are on a loop, and the last one being for the teleporter event. The volume for each track should be roughly the same, but you are free to fine-tune it in the settings for the mod which is located in the BepInEx folder. Made using Kyle's OriginalSoundTrack.

Songs used:

Stage 1:

Dust

New Wave Hookers

Richard

Stage 2:

Bloodline

Remorse

Voyager

Stage 3:

Divide

Frantic Aerobics

In The Face Of Evil

Stage 4:

Escape From Midwitch Valley

Future Club

The Way Home

Stage 5:

Hotline Theme

Inner Animal

Perturbator

The Moon:

Abyss Intro

Abyss

Technoir

Miscellanious:

Intro: Crush

Title: Horse Steppin'

Lobby: Daisuke

Outro: Miami2

Bazaar Between Time: Deep Cover

Bulwark's Ambry & Gilded Coast: Flatline

Void Fields: Electric Dreams

A Moment, Fractured & A Moment, Whole: Abyss Intro, Abyss

I probably forgor 💀 to list a song or two

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2API

File & checksum

Filename
HotlineMiamiSoundtrack-1.0.0.zip
File size
206.2 MiB