HIFUVoidFiendTweaks

v1.0.4·Updated 2025-05-14

Tweaks Void Fiend to be more fun and balanced.

Screenshots 1 screenshots

About this mod Author’s original text

Modding Server:

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Passive-ish Changes:

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  • Corrupted Entry Transition Duration 1s => 0.6s.
  • - Don't get me wrong, the transition looks cool but it's a bit annoying having to wait so long.

Passive Changes:

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  • Corruption Per Second In Combat 3 => 5.
  • Corruption Per Second Out Of Combat 3 => 3.5.
  • - Done to spice up the gameplay loop a little bit, I find it more interesting to accept the inevitable, instead of delaying it indefinitely.
  • Corruption Per Crit 2 => 0.
  • - Doesn't make that much sense, so I took it out as I dislike crit synergies.
  • Corruption Armor Gain 100 => -40.
  • - This is a big one. In my mind, the Corrupted form is much stronger, but also much riskier, while Hopoo thought slapping on 100 armor was a good idea.
  • - Change was also made to disincentivize holding M1, make it less viable and or potent, and to make thinking and repositioning more important.
  • Corruption For Full Heal -100 => -115.
  • Corruption For Full Damage 50 => 40.
  • - Some small tweaks to make the mechanic shine through more.
  • Healing Multiplier 100% => 60%.
  • - Another decently large change, I wanted to make taking healing actually matter for a downside.

M1 Changes:

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  • Drown Radius 2m => 1m.
  • - This also reduces the autoaim radius.
  • Drown now additionally fires a medium beam every fourth shot for 175% damage in a 5m radius with no damage falloff and a proc coefficient of 0.
  • - Something to spice up the boring M1. Should be fun enough in the short gameplay loop of Uncorrupted.
  • Corrupted Drown Damage 2000% => 1200%.
  • Corrupted Drown Proc Coefficient Per Second 5 => 4.
  • - Big nerfs to Corrupted Drown, to make holding it not as OP, but still really strong.
  • Alternate M1: Permeate
  • - Two-hit melee combo for 380% damage, every other slash lunges. Corrupt form attacks rapidly and stacks a debuff that reduces attack and movement speed on the target.

M2 Changes:

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  • Flood can now be used during any skill.
  • - I swear I didn't copy this Bog lol
  • Corrupted Flood Force 3000 => -2500.
  • Corrupted Flood Radius 10m => 25m.
  • Corrupted Flood Damage 1100% => 400%.
  • Corrupted Flood Projectile Speed 70m/s => 40m/s.
  • Corrupted Flood Lifetime 99s => 4s.
  • Corrupted Flood Cooldown 4s => 7.5s.
  • Corrupted Flood now pulls in enemies in a 25m radius.
  • - BIG changes to make it stand out, be more fun and stronger in a different way.

Special Changes:

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  • Suppress Healing 25% => 17.5%.
  • Suppress Max Charges Infinite => 2.
  • Suppress Corruption Loss 25 => 15.
  • - Putting a limit to Suppress is a big change, to make Corruption actually inevitable.
  • Corrupted Suppress Self Damage 25% => 19.
  • Corrupted Suppress Duration 1s => 0.8s.
  • Corrupted Suppress Endlag 1s => 0.3s.
  • - Should feel a bit smoother, and decently easy to use as long as you're playing well.
  • - These changes put together make for a fun short gameplay loop between the Uncorrupted and Corrupted form.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_PrefabRiskofThunder-R2API_Language

File & checksum

Filename
HIFUVoidFiendTweaks-1.0.4.zip
File size
980.8 KiB