HexedRisk

v1.0.4·Updated 2026-08-29

Before switching each level, each player independently selects one of three Hexes. The effect takes effect independently and provides a configurable refresh number.

About this mod Machine translation

HexedRisk

A multiplayer standalone Hex mod for Risk of Rain 2. There will be no pop-up window immediately after defeating the teleporter boss; when the gold coins are absorbed, the character turns into a point of light and is ready to switch levels, each player will make a choice from three, and the selected Hex will only take effect on themselves.

Each player can complete Hex selection up to 6 times per game; after reaching the upper limit, the selection interface will no longer pop up for subsequent levels.

Install

It is recommended to install using r2modman or Mod Manager. Online players need to have the same version installed.

When installing manually, put HexedRisk.dll in:

Risk of Rain 2/BepInEx/plugins/HexedRisk/HexedRisk.dll

Modify refresh times

After launching the game for the first time, a configuration file will be generated:

Risk of Rain 2/BepInEx/config/com.dmh.hexedrisk.cfg

Open with notepad and modify:

[General]

RerollsPerStage = 3

RerollsPerStage is the number of refreshes each Hex card has in each level. The default is 3 and the allowed range is 0–99. The three cards are counted separately, and refreshing one of them will not consume the number of times of the other two. You need to restart the game after modifying the configuration.

Other configurations:

  • UI.ShowActiveHexes: Displays the obtained Hexes in the upper left corner. It is enabled by default; it can be temporarily hidden by pressing F7 in the game.

Hex value

Hex's balance values ​​are currently fixed in the mod and cannot be modified via .cfg. The following are the values ​​actually in effect in the current version:

| Hex | Implementation effect |

|---|---|

| Glass Cannon | Maximum health reduced by 30%, all damage increased by 25%. |

| Guilty Pleasure | Gain 40% movement speed and 20% attack speed after a kill, lasting 4 seconds; killing an elite or boss lasts 8 seconds. |

| Servant Master | Drones, turrets, and summons gain 40% health and damage, and gain 250% size. |

| The Earth Awakens | After using the displacement skill, a shock point will be left, which will explode after 1 second and cause 300% of the base damage. |

| Flying Kick | Execution threshold is 10%; for every 200 max health increased by 1%, the boss will not be executed. |

| Tap Dance | Basic attacks gain 1 meter/second movement speed for 4 seconds; 75% of the extra movement speed is converted into attack speed. The first level has a maximum of 20 levels, and each subsequent level increases the upper limit by 10 levels. |

| Double-shot rapid fire | A critical hit will trigger an additional attack special effect and will not trigger itself recursively. |

| Magic Missiles | Launch 3 homing missiles on non-basic attack skill hits; each missile will cause damage equal to 1% of the target's maximum health, and the upper limit for a single missile against the boss is 300% of the attack power. |

| Infernal Conduit | Skill hits apply Burn; Burn damage reduces the cooldown of all skills by up to 0.2 seconds every 0.25 seconds. |

| Circle of Death | Deals 150% of the healing amount to the nearest enemy when healed, triggering up to 4 times per second. |

| Shrinking Engine | After killing an elite, your size will be reduced by 5%, and you will gain 5% cooldown reduction and 5% movement speed; the upper limit of cooldown reduction is 80%, and you will lose 65% of stacks upon death. |

| Tooth Fairy | Gain a layer after dealing 25% of its maximum health damage to the same target within 4 seconds; each layer increases the chance of ignoring armor by 10%, with a maximum of 10 layers in this level. |

| Goliath Giant | Size increased by 50%, maximum health increased by 50%, damage increased by 25%, movement speed reduced by 10%. |

| Enlightenment on the verge of death | When receiving fatal injuries, you will be immune to the damage and recover to 35% health. Cooldown is 240 seconds. |

| Tank Engine | Gain a stack by killing elites or bosses; each stack increases size by 4%, maximum h …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-RoR2BepInExPackRiskofThunder-R2API_RecalculateStatsRiskofThunder-R2API_Networking

File & checksum

Filename
HexedRisk-1.0.4.zip
File size
33.7 KiB