HarderCombatShrines

v1.0.1·Updated 2022-03-14

Changes combat shrines to be repeatable and increase available director credits each time.

About this mod Author’s original text

HarderCombatShrines

This mod makes changes the Combat Shrine to be a repeatable shrine. Be careful though because each use of the shrine should spawn harder enemies!

What this does in detail

  • Limit of 1 use on Combat Shrine usage was removed.
  • Every invoke of the shrine will now increase the credits available to the director. Should make furhter uses of a combat shrine higher risk/higher reward.

Installation Guide

  • Copy HarderCombatShrines.dll to your "Risk Of Rain 2/BepInEx/plugins" folder. You can also search for and install the mod with r2modman.
  • The mod should only need to be installed on the host.

Bugs

I can be reached on discord at TJT#0001. I'm also in the Risk of Rain 2 Modding discord server.

Changes

1.0.1 - Repack/Recompile against SOTV

1.0.0 - Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPacktristanmcpherson-R2API

File & checksum

Filename
HarderCombatShrines-1.0.1.zip
File size
102.7 KiB