HarderCombatShrines
Changes combat shrines to be repeatable and increase available director credits each time.
About this mod Author’s original text
HarderCombatShrines
This mod makes changes the Combat Shrine to be a repeatable shrine. Be careful though because each use of the shrine should spawn harder enemies!
What this does in detail
- Limit of 1 use on Combat Shrine usage was removed.
- Every invoke of the shrine will now increase the credits available to the director. Should make furhter uses of a combat shrine higher risk/higher reward.
Installation Guide
- Copy HarderCombatShrines.dll to your "Risk Of Rain 2/BepInEx/plugins" folder. You can also search for and install the mod with r2modman.
- The mod should only need to be installed on the host.
Bugs
I can be reached on discord at TJT#0001. I'm also in the Risk of Rain 2 Modding discord server.
Changes
1.0.1 - Repack/Recompile against SOTV
1.0.0 - Initial release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPacktristanmcpherson-R2API