HalcyonFixes

v1.3.0·Updated 2026-10-09

Fixes some bugs with halcyonites AI

About this mod Author’s original text

HalcyonFixes

Fixes some bugs with halcyonites AI such as

  • Sometimes changing direction during its helicopter
  • Attacks getting interrupted by other attacks
  • Attacks overlapping with his spawn animation
  • Flying to your past position instead of current
  • Flying animation sometimes not ending correctly
  • Floating after interrupting its helicopter attack within the first half second
  • Shooting through walls if he's too close
  • General golem spawning from Halcyonite shrines
  • Ping hitbox being way too large
  • primary knockback going in the wrong direction
  • primary hitbox activating instantly on interrupt

Contact

For questions or bug reports, you can find me in the RoR2 Modding Server @Onyx

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-HookGenPatcherbbepis-BepInExPack

File & checksum

Filename
HalcyonFixes-1.3.0.zip
File size
82.7 KiB