HalcyonFixes
Fixes some bugs with halcyonites AI
About this mod Author’s original text
HalcyonFixes
Fixes some bugs with halcyonites AI such as
- Sometimes changing direction during its helicopter
- Attacks getting interrupted by other attacks
- Attacks overlapping with his spawn animation
- Flying to your past position instead of current
- Flying animation sometimes not ending correctly
- Floating after interrupting its helicopter attack within the first half second
- Shooting through walls if he's too close
- General golem spawning from Halcyonite shrines
- Ping hitbox being way too large
- primary knockback going in the wrong direction
- primary hitbox activating instantly on interrupt
Contact
For questions or bug reports, you can find me in the RoR2 Modding Server @Onyx
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
RiskofThunder-HookGenPatcherbbepis-BepInExPack