GexCommando

v1.0.3·Updated 2025-07-07

What time is it? It's TAIL TIME! A low-poly gex skin for Commando - Includes tail physics. Plans to have voicelines later

Screenshots 3 screenshots

About this mod Author’s original text

Info

This planet makes me feel like Tom Hanks with a volleyball

Gex joins as a skin for Commando! He isn't quipping right now but once I learn how to I plan to have Gex say some of his...."iconic" voicelines...

But for now...IT'S TAIL TIME

(Note - this model is an edited version of his N64 model giving him a larger tail)

Screenshots

Installation

R2modman is recommended.

Manual:

1 - Download and install BepInExPack and R2API

2 - Extract the "GexCommando" dll to your plugins folder

3 - Load up the game and remember not to drink the tap water at Jerry Garcia's in order to play

Known Issues

None right now other than a bit of jank due to the low poly model

Contact

You can reach me on twitter! (@Tail__Lover) or on Bluesky! (@taillover.bsky.social) I am always happy to chat with other tail lovers.

I stream on twitch as well! (ttv/Mika_TailLover) come check me out!

Feel free to reach out to me if you have any issues with the mod as well.

Tools and Credits

Made with KingEnderBrine's template - Model edited in Blender and Unity

Tail Bones made Dynamic using RuneFox's amazing dynamic bone script

Model and Character by Crystal Dynamics. Model Obtained from the Models-Resource.

Changelog

1.0.0 - Initial release

1.0.1 - Updated to work with anniversary update - removed R2API dependancy.

1.0.2 - Updated to work with the Survivors of the void DLC patch

1.0.3 - Added dynamic skin fix as a dependacy, Updated images.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackmwmw-DynamicSkinsFix

File & checksum

Filename
GexCommando-1.0.3.zip
File size
135.4 KiB