GeoLoaderGreymon

v1.0.3·Updated 2025-07-07

GeoGreymon found a new evolution - GeoLoaderGreymon! As with all my skins, includes tail physics - Updated with new arms!

Screenshots 4 screenshots

About this mod Author’s original text

Info

GeoGreymon through intense training has managed to find a new form of himself, GeoLoaderGreymon! This all new evolution...is basically the same as GeoGreymon except he gets cool MetalGreymon arms.

A GeoGreymon skin over Loader - Using mechanical arms taken from MetalGreymon over Loader's arms

Mostly an excuse to give Loader a tail.

Screenshots

Installation

R2modman is recommended.

Manual:

1 - Download and install BepInExPack and R2API

2 - Extract the "GeoLoaderGreymon" dll to your plugins folder

3 - Load up the game and sacrifice your first born to ensure a smooth running experience

Known Issues

  • The arms can look a little weird when GeoGreymon punches, this is because Loader's base animations are a bit weird themselves.
  • Hands are not animated currently

Contact

You can reach me on twitter! (@Tail__Lover) or on Bluesky! (@taillover.bsky.social) I am always happy to chat with other tail lovers.

I stream on twitch as well! (ttv/Mika_TailLover) come check me out!

Feel free to reach out to me if you have any issues with the mod as well.

Tools and Credits

Made with KingEnderBrine's template - Model edited in Blender and Unity

Tail Bones made Dynamic using RuneFox's amazing dynamic bone scriopt

Model and Character by Bandai - Obtained from Model-Resource website

Changelog

0.8.0 - Initial release

1.0.0 - Changed loader's arms into new mech arms taken from MetalGreymon!

1.0.1 - Update to work with Anniversary update - removed R2API dependancy

1.0.2 - Updated to work with the DLC update

1.0.3 - Added Dynamic Skin Fix as a dependancy, updated images.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackmwmw-DynamicSkinsFix

File & checksum

Filename
GeoLoaderGreymon-1.0.3.zip
File size
465.4 KiB