FrierenMod

v1.0.4·Updated 2026-01-26

Frieren Skin for Artificer. Now with voicelines and dynamic bones!!

About this mod Author’s original text

FrierenSkin

Frieren Skin for Artificer

Updated my first skin with voicelines and hair physics! I plan to update some of my skins with Dynamic bones in the future. No more static hair:D

This is my first mod, I just touched blender and Unity for the first time 2 days ago.

There are some issues in some parts of the model (skirt, hair, etc.) but overall looks good, I'm planning to learn more about skin creation and I

hope to add more characters that I like in the future.

If you wish to contact me here's my discord: dannyduartemgs

Credits:

Original model by PixelinPlanet:

Audrey for the skin Tutorial:

Also thanks to dgosling on Discord for answering some of my newbie questions

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Moffein-BaseVoiceoverLibmwmw-DynamicSkinsFix

File & checksum

Filename
FrierenMod-1.0.4.zip
File size
4.3 MiB