Forlorn Wreckage
Adds a new stage 3 to the game, The Forlorn Wreckage, Venture through the remains of the UES 'Contact Light' on your journey through the planet.
Screenshots 4 screenshots
About this mod Author’s original text
The wreckage of the UES 'Contact Light' has been located! Traverse through the remains while on your adventure through Petrichor V, looting the remaining chests and cargo in the carcass of this long abandoned spacecraft as the inhabitants of this nightmarish planet pester you and try to make you meet the same fate as many of the survivors that this ship once carried.
This mod adds a new stage 3 to the stage pool! The Forlorn Wreckage is set in a snowy, cold mountain side, near familiar ancient lands once inhabited by the Scourge of a solar system, now silent and forever eternally cold.
Credits
- UV Pheonix - Composing the track for the stage 'Aurora Australis'
- Feather | GoTen - Giving me permission to use their track 'Blood is Heat'
- Villiger - Helping me with setting up the stage code-wise
Bugs and Issues
- If there are any problems with the stage, or if you have suggestions/feedback to make it better contact me in DM's through discord (winslow.a) or ping me in the RoR2 Modding Discord!
Support us!
- Lend us your money (if you CAN and you WANT to) so we can create more awesome stages!
- Winslow - KO-FI
- UV Pheonix - KO-FI
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: