ForcedMountain
Only allow teleports if all mountainshrines have been activated
About this mod Author’s original text
ForcedMountain
A simple mod for Risk of Rain 2
V1.0.2 - 22/06/2024
Made by @djeendebak
For new release. Update version in ForcedMountain.cs and manifest.json.
Run the release.bat to create a zip for upload
Current Functionality
- Only lets you activate the portal if all mountain shrines have been activated.
- Added a config option to auto activate all srhines
Possible Future Additions
- Add messages to people trying to activate the portal before all mountain shrines
- Add messages to show the amount of mountains shrines in the map
- Add a scanner to the portal to find the remaining mountain shrines
- Add an on screen counter for the mountain shrines
Current known bugs
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcher