FogboundLagoon

v1.1.7·Updated 2025-12-17

I can't even see my reflection in the water... only those mysterious crimson lights...

Screenshots 3 screenshots

About this mod Author’s original text

Trailer Video

Fogbound Lagoon?

Fogbound Lagoon is an alternate Stage 3 which intends to bring a new experience to the game with its water mechanics, unique enemy pool, and atmosphere. It should fit in nicely with the other stages in the game stylistically and balance wise. This also serves as an example stage for (hopefully) any stages created in the future.

Features

  • Support for non-DLC players and DLC players. The interactable and monster pools will change depending on if SoTV is enabled.
  • Configs involving the DLC monster pools.
  • Four random newt statues.
  • Working bazaar seer.
  • Preon Accumulator Timed Chest similar to Rallypoint Delta. There are three spots.
  • Water! Don't Drown!
  • A new (DLC1 dependent) family event!
  • Stage Aesthetic support.
  • Spikestrip 2.0 support. Sigma Constructs spawn on the stage.
  • Starstorm 2 support. Wayfarer spawns on the stage.
  • Theres a funny guy hidden somewhere.

Later down the road...

  • Language translations. (Please message me on discord @JaceDaDorito7035 if you are interested in doing language translations)
  • Starstorm storm support.
  • Bug fixes that crop up.

Known Issues

  • Ambient sounds in the map are currently turned off, will return in a later date.

Special Thanks and Credits

  • IDeath - Creator of the node placer and lending me a hand on anything Addressable related.
  • GrooveSalad - Code help and creator of the SlipDccs and SlipDccsPool extensions.
  • Nebby - For being smarter than me and making RoR2Editor kit. Also he helped me learn code stuff so yeah.
  • Dotflare - Never leaves me alone and forced me to allow him to model the bones on the bottom of the map.
  • pixlgray - Editor of the trailer.
  • MoonlitWyvern - Helped me with footage for the trailer.
  • Vaikyia - Playtesting, a player in the trailer, and a very chaotic person.
  • Koopahunter197 / Iris - Playtesting, a player in the trailer, and made me remodel the beach.
  • IbanPlay - Playtesting, a player in the trailer, and approval that my stage is good.
  • Gavran - Playtesting, Lore Writer, and ripped a limb off my body each time Hank isn't networked.
  • ItsDoge / Katie - New Icon art.
  • Mystic - Russian translation
  • El-Freddy - Spanish translation
  • Damglador - Ukrainian translation
  • doctoberfest - Turkish translation
  • Kei - German and Japanese translation. Also another Risk of Resources racer listed below.
  • ICap_I, WoolieGaming, Race, Cran, Host, RayDans, Disputed, Cornipher, Cabbage, Bulrug, Mark, Zinq, and the rest of the Risk of Resources team - Thank you all for showcasing the mod! It has been an honor for my content to be deemed quality enough to showcase and race with.

540k yippie!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_DirectorRiskofThunder-R2API_StagesSmooth_Salad-ShaderSwapperJaceDaDorito-LocationsOfPrecipitation

File & checksum

Filename
FogboundLagoon-1.1.7.zip
File size
52.5 MiB