FixGenesisLoopConsoleSpam
Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!
About this mod Author’s original text
FixGenesisLoopConsoleSpam
[Warning: Unity Log] Particle System is trying to spawn on a mesh with zero surface area
Prevents Genesis Loop from spamming the console with the above message by disabling the particle effects on meshes with 0 tri-count.
Certain modded skins have unreadable tri-counts, so the mod simply allows them by default since most work fine. If you are still getting console spam, disable this in the config. (Can also be changed in-game with RiskOfOptions)
Installation
Place FixGenesisLoopConsoleSpam.dll in /Risk of Rain 2/BepInEx/plugins/
Changelog
1.0.0
- Release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: