FixGenesisLoopConsoleSpam

v1.0.0·Updated 2023-12-11

Fixes console spam from Genesis Loop when playing with certain custom skins and survivors. Client-side and Vanilla-compatible!

About this mod Author’s original text

FixGenesisLoopConsoleSpam

[Warning: Unity Log] Particle System is trying to spawn on a mesh with zero surface area

Prevents Genesis Loop from spamming the console with the above message by disabling the particle effects on meshes with 0 tri-count.

Certain modded skins have unreadable tri-counts, so the mod simply allows them by default since most work fine. If you are still getting console spam, disable this in the config. (Can also be changed in-game with RiskOfOptions)

Installation

Place FixGenesisLoopConsoleSpam.dll in /Risk of Rain 2/BepInEx/plugins/

Changelog

1.0.0

  • Release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-HookGenPatcher

File & checksum

Filename
FixGenesisLoopConsoleSpam-1.0.0.zip
File size
91.4 KiB