FalseSonBossTweaks
A mod that tweaks the False Son Boss to be more fun and fair. Now configurable!
About this mod Author’s original text
False Son Boss Tweaks
A mod that tweaks the False Son fight, and has various changes. Changes include (and are all configurable):
- Tweaks to Eclipse difficulty False Son fight, to make it more fair (less reduction on his laser/skill steal cooldown, so he spams it less)
- Adds a small delay between the False Son dash and slam, to give you a bit more time to dodge it
- Slowing down the False Son during phase 2 laser (as well as phase 3 laser, but that is disabled by default).
- Reducing the number of Golems during phase 2 to a maximum of 4 golems, and making them unable to become elite.
- Smaller credit amount for the Prime Meridian stage (450 -> 320)
- Lowered the amount of lightning strikes in the prime meridian stage leadup (before the boss)
- Fixes the music sync between Phase 2 and 3, to make it synced properly
Credits
- PlNK for the mod icon, the goat
-.score and Chinchi in the modding discord for helping me understand how to even mod and use hooks at all
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-HookGenPatcherRiskofThunder-R2API_CoreRiskofThunder-R2API_ContentManagementRiskofThunder-R2API_Skills