FajisBastianPatch
A patch for the Bastian survivor mod that adds tap/hold variants, charge-up states, and updated skill descriptions while reusing existing assets.
About this mod Author’s original text
Bastian Patch
A balance and quality‑of‑life patch for the Bastian survivor mod.
This patch refines Bastian’s skill kit with tap/hold variants, clearer descriptions, and improved team utility — all while staying asset‑efficient and consistent with genre conventions.
✨ Features
- Secondary – Ion Burst / Ion Channel
- Tap: Quick ion shot for 200% damage.
- Hold: Sacrifice health to greatly increase damage based on health sacrificed.
- Ricochets to additional targets based on Ion Charges (up to 5 targets at 10 charges).
- Utility – Dash / Empowered Dash
- Tap: Dash forward, stunning nearby enemies.
- Hold: Sacrifice health to trigger an explosion for 500% damage with added damage based on health sacrificed.
- Consumes 15 Ion Charges to grant the Evasive buff to you and allies.
- Special – Ion Release / Ion Detonation
- Tap: Consume all Ion to heal based on stacks and gain evasive.
- Hold: Sacrifice health to unleash a massive explosion, dealing damage based on ion charges spent and hp sacrificed.
- Restriction: While this skill is recharging, you cannot generate Ion Charges.
- Keyword – Evasive
- Grants +35% movement speed, bonus regeneration, and augments abilities.
- While active, Ion gain is halved.
- All of these are configurable, have fun configing:>
📦 Installation
- Install BepInExPack.
- Install R2API Language.
- Install the base Bastian mod.
- Place BastianPatch.dll into your BepInEx/plugins folder.
🔗 Dependencies
- bbepis-BepInExPack
- RiskofThunder-R2API_Language
- TeamSillyGuy-Bastian
📝 Changelog
1.0.2
- Added "stop on hit" to utility (held)
1.0.1
- Added config files
1.0.0
- Base mod
💡 Notes
- This patch only overrides skill text and logic hooks — no new assets are introduced.
- Designed for clarity, maintainability, and multiplayer readability.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
bbepis-BepInExPackRiskofThunder-R2API_LanguageTeamSillyGuy-Bastian