Expedition
An Expansion-like mod, which aims to add a wide variety of content to the game without changing overall feel of Risk of Rain.
About this mod Author’s original text
An Expansion-like mod
Expedition – is a work-in-progress mod which aims to add a wide variety of content, crafted with the goal of not disrupting normal game's balance and lore, and built upon what themes and elements the world of Risk of Rain already had to offer.
Currently mod is in the early stage of development, which means some bugs here and there are expected and some things can be changed further down the line, but no serious errors or unfinished assets is left in any version of the mod. So feel free to play it right now!
For now, mod adds 15 items, 3 equipments, 2 interactables, 2 elites and 1 artifact for your gameloop, all complemented with authentic logs and achievements. More yet to come!
Speaking of them...
Items
Icon
Name / Effect
Common / Tier 1 Items
Shamanic Tambourine
Using a Secondary, Utility, or Special skill increases movement and attack speed by 5% for 5 seconds. Maximum cap of 10% (+10% per stack).
Paper Crane
Leaving combat speeds up skill recovery by 10% (+10% per stack).
Patched Cloak
Taking damage over 10% of your maximum health increases armor by 30 (+15 per stack) for the next 5 seconds. Once triggered, the effect cannot be activated for the next 10 seconds.
Leaking Nitrogen Cylinder
Upon taking damage, there is a 20% (+10% per stack) chance to douse all enemies within 12m (+6m per stack) with liquid nitrogen for 160% base damage, slowing them by 80% for 5s.
Extended MRE
Activating an interactable creates a healing MRE, that heals for 6% (+6% per stack) of maximum health.
Box of Valuables
When you open a barrel, there is a 15% (+15% per stack) chance that it drops an item (90% Tier 1/10% Tier 2).
Uncommon / Tier 2 Items
Geolocator
At the start of each stage shows location of portal, shrines and other special places of interest for the next 30 seconds. Grants a 100% chance (+50% per stack) for an additional shrine to spawn.
Overheating Core
Reduces cooldown of Secondary and Utility skills by 15% (+15% per stack). Increases movement speed by 25% (+25% per stack). Breaks after 6 minutes. The timer is refreshed when moving to the next stage.
Active Growth
Receiving healing increases your movement speed and damage by 20% (+12.5% per stack). Effect lasts from 1 to 10 seconds, depending on the amount of healing received.
Legendary / Tier 3 Items
Pathogen "X"
Upon killing an enemy, creates a pathogen cloud in a 12 meters radius (+4 meters per stack), which transfers all negative effects from the killed creature to other enemies.
Heavy Metal
After the boss spawns, grant an additional 5 rolls on favorable outcome to your and your allies' random effects for the next 10 seconds (+5 seconds per stack).
Bone Feathers
While in midair, using a Primary skill releases a stream of bone feathers in a straight line, dealing 80%x4 damage per second (+2 feathers per second per stack).
Lunar Items
Crown of the Overlord
Increases damage dealt to non-boss enemies by 50% (+50% per stack). Decreases damage dealt to bosses by 50% (+50% per stack), and increases damage taken from bosses by 50% (+50% per stack).
Vane of Space Winds
Increases movement speed by 50% (+50% per stack). Increases skill cooldowns by 50% (+50% per stack).
Vicious Cycle
At the start of each stage, converts 5 (+5 per stack) random items into scrap of the same rarity. Guarantees at least one printer of each rarity type to appear on each stage.
Equipments
Sanctuary Talisman
Makes you invisible for the next 10 seconds, or until you use any skills. While invisible, you regenerate 1% of your maximum health per second.
Lucky Compass
Points to a random object on the stage and makes it lucky until it is used again or you interact with the marked object.
Superfast Terraformer
When used on the ground, create an earthquake at a distance of 30 meters, dealing 200% damage per second, stunning and knocking up grounded enemies in the air for the next 6 seconds.
When used in the air
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: