EW Soundtrack

v0.2.0·Updated 2022-07-07

A Beta for a complete replacement of the music with tracks from FFXIV: Endwalker.

About this mod Author’s original text

Info

A temporary beta of a music replacement pack featuring tracks exclusively from FFXIV's expansion: Endwalker.

Song list

Key:

  • Song Titles marked with "*" have been edited down to fit within the context and timing of RoR2's gameplay
  • Song Titles seperated by commas denote multiple songs which can randomly play in that scene

Non-Stages:

Loading: Crystalline Conflict Pregame - "Warming Up" *

Splash: EW Quest Accepted, EW Quest Complete

Intro: Endwalker Title Screen & Prelude

Outro: n/a (continues to play Mithrix fight since it's so long and can double as credits)

Title: FFXIV Prelude - "Discoveries"

Lobby: FFXIV Prelude - "Discoveries"

Logbook: Garlemald Radio - "Beyond the Horizon"

Eclipse Menu: FFXIV Prelude - "Discoveries"

Prismatic Trials Menu: FFXIV Prelude - "Discoveries"

Simulacrum Menu: FFXIV Prelude - "Discoveries"

Bazaar: EW Town - "Those We Can Yet Save", Bestways Burrow - "Welcome to Our Town!", Garlemald Radio - "Beyond the Horizon"

Stages:

Distant Roost: Elpis - "Unsundered"/"Stars Long Dead"

Titanic Plains: Labyrinthos - "The Labyrinth"/"Dreams of Man"

Siphoned Forest: Garlemald - "White Snow, Black Steel"/"Black Steel, Cold Embers"

Wetland Aspect: Alzadaal's Legacy - "The Map Unfolds"

Abandoned Aqueduct: Radz-at-Han - "Vibrant Voices"/"Perfumed Eves"

Aphelian Sanctuary: Aglaia - "Pilgrimage"

Rallypoint Delta: Tower of Babil - "Garlean Express"

Scorched Acres: Tower of Zot - "Tower of Zot"

Sulfur Pools: Vanaspati - "As the Sky Burns"

Abyssal Depths: Pandæmonium Gate - "Where Dæmons Abide"

Siren's Call: Stigma Dreamscape - "eScape(Journeys)"

Sundered Grove: Mare Lamentorum - "One Small Step"

Sky Meadow: The Dead Ends - "Of Countless Stars"

Commencement: Ultima Thule - "Echoes in the Distance"/"Close in the Distance (Instrumental)"/"Close in the Distance"

Hidden Stages:

Bulwark's Ambry: Ultima Thule - "Echoes in the Distance"/"Close in the Distance (Instrumental)"/"Close in the Distance"

Void Fields: "Dynamis"/"Omphalos"/Aglaia Boss - "Radiance"

A Moment, Fractured: Crystalline Conflict Pregame - "Warming Up"

A Moment, Whole: Crystalline Conflict Overtime - "Run! (Endwalker)"

Gilded Coast: Crystalline Conflict - "Festival of the Hunt"

Void Locus: Ultima Thule - "Echoes in the Distance"/"Close in the Distance (Instrumental)"/"Close in the Distance"

The Planetarium: Hesperos - "Hic Svnt Leones"

Teleporter/Bosses:

Titanic Plains/Siphoned Forest: Normal Battle - "Unbowed"

Distant Roost: Ktisis Hyperboreia - "Miracle Works" *

Wetland Aspect/Aphelian Sanctuary: Mid Boss: "On Blade's Edge" *

Abandoned Aquaduct: Nald'Thaal - "In the Balance"

Any Stage 3: Dungeon Boss - "Finality" *

Abyssal Depths: Pandæmonium Boss - "Ancient Shackles" *

Siren's Call: Hydaelyn - "Your Answer" *

Sundered Grove: Smileton - "Carrots of Happiness" *

Sky Meadow: Zodiark - "Endcaller" *

Mithrix: Endsinger - "The Final Day"/"With Hearts Aligned"/"Endwalker"

Simulacrum: - To Be Added in 1.0.0 -

Changelog

[0.2.0]

  • added a song list to the README.md
  • fixed A Moment, Fractured playing the wrong music
  • fixed A Moment, Whole playing the wrong music
  • changed Siren's Call teleporter event to Hydaelyn - "Your Answer"
  • changed Sky Meadow teleporter event to Zodiark - "Endcaller"
  • changed Void Locus to Ultima Thule - "Echoes in the Distance"/"Close in the Distance (Instrumental)"/"Close in the Distance"
  • reduced loading screen volume
  • re-edited Hydaelyn - "Your Answer" to fit teleporter event better
  • re-edited Zodiark - "Endcaller" to fit teleporter event better
  • re-edited Ktisis Hyperboreia - "Miracle Works" to fit teleporter event better
  • re-edited Pandæmonium Boss - "Ancient Shackles" to fit teleporter event better
  • re-edited Smileton - "Carrots of Happiness" to fit teleporter event better
  • re-edited The Dead Ends - "Of Countless Stars" to loop better
  • re-edited Crystalline Conflict Pregame - "Warming Up" to loop better on the loading screen

[0.1.0]

  • Beta launch

Licence

When applicable, assume stuff is under the MIT licence

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
EW_Soundtrack-0.2.0.zip
File size
254.8 MiB