Evolution Config

v1.0.5·Updated 2024-09-10

Lets you configure how many items the Artifact of Evolution grants. Server-Side and Vanilla-Compatible.

About this mod Author’s original text

Lets you configure the amount of items enemies get when the Artifact of Evolution is active.

To add an item, type the following in console:

evolution_additem ItemName ItemCount

The ItemName must be the exact itemname with capitalization, found using DebugToolKit's list_item command.

Server-Side and Vanilla-Compatible, only the host needs the mod.

Installation

Place EvolutionConfig.dll in /Risk of Rain 2/BepInEx/plugins/

Config can be found in /Risk of Rain 2/BepInEx/com.Moffein.EvolutionConfig.cfg

You will need to boot up the game once to generate the config.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

RiskofThunder-RoR2BepInExPack

File & checksum

Filename
Evolution_Config-1.0.5.zip
File size
59.4 KiB